-
-struct brw_gs_prog_key
-{
- struct brw_vec4_prog_key base;
-
- struct brw_vue_map input_vue_map;
-};
-
-
-/**
- * Scratch data used when compiling a GLSL geometry shader.
- */
-struct brw_gs_compile
-{
- struct brw_vec4_compile base;
- struct brw_gs_prog_key key;
- struct brw_gs_prog_data prog_data;
-
- struct brw_geometry_program *gp;
-};
-
-