- shader_time_shader_type st_base,
- shader_time_shader_type st_written,
- shader_time_shader_type st_reset)
- : backend_shader(brw, mem_ctx, shader_prog, prog, &prog_data->base, stage),
+ int shader_time_index)
+ : backend_shader(compiler, NULL, mem_ctx,
+ shader_prog, prog, &prog_data->base, stage),