+ ctx->Extensions.ARB_derivative_control = true;
+ ctx->Extensions.ARB_framebuffer_no_attachments = true;
+ ctx->Extensions.ARB_gpu_shader5 = true;
+ ctx->Extensions.ARB_shader_atomic_counters = true;
+ ctx->Extensions.ARB_shader_clock = true;
+ ctx->Extensions.ARB_shader_image_load_store = true;
+ ctx->Extensions.ARB_shader_image_size = true;
+ ctx->Extensions.ARB_shader_texture_image_samples = true;
+ ctx->Extensions.ARB_tessellation_shader = true;
+ ctx->Extensions.ARB_texture_compression_bptc = true;
+ ctx->Extensions.ARB_texture_view = true;
+ ctx->Extensions.ARB_shader_storage_buffer_object = true;
+ ctx->Extensions.EXT_shader_samples_identical = true;
+ ctx->Extensions.OES_texture_buffer = true;
+
+ if (brw->can_do_pipelined_register_writes) {
+ ctx->Extensions.ARB_draw_indirect = true;