- for (py = 0; py < box_h; py += DY) {
- for (px = 0; px < box_w; px += DX) {
- int h = MIN2(DY, box_h - py);
- int w = MIN2(DX, box_w - px);
- GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
- GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY;
-
- assert(sz <= sizeof(stipple));
- memset(stipple, 0, sz);
-
- /* May need to adjust this when padding has been introduced in
- * sz above:
- *
- * Have to translate destination coordinates back into source
- * coordinates.
- */
- if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
- bitmap,
- -orig_dstx + (box_x + px - x_off),
- -orig_dsty + y_flip(fb,
- box_y + py - y_off, h),
- w, h,
- (GLubyte *)stipple,
- 8,
- fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
- continue;
-
- if (!intelEmitImmediateColorExpandBlit(intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- color,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiling,
- box_x + px,
- box_y + py,
- w, h,
- logic_op)) {
- return GL_FALSE;
- }
- }
- }
+ if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
+ bitmap,
+ -orig_dstx + (dstx + px),
+ -orig_dsty + y_flip(fb, dsty + py, h),
+ w, h,
+ (GLubyte *)stipple,
+ 8,
+ fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
+ continue;
+
+ if (!intelEmitImmediateColorExpandBlit(intel,
+ dst->cpp,
+ (GLubyte *)stipple,
+ sz,
+ color,
+ dst->pitch,
+ dst->buffer,
+ 0,
+ dst->tiling,
+ dstx + px,
+ dsty + py,
+ w, h,
+ logic_op)) {
+ return GL_FALSE;
+ }