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Drop GLcontext typedef and use struct gl_context instead
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
mach64
/
mach64_dd.c
diff --git
a/src/mesa/drivers/dri/mach64/mach64_dd.c
b/src/mesa/drivers/dri/mach64/mach64_dd.c
index d464f6c51897911ab942acba31c798141575bbcc..9cb2c107597218c1c765de842a8839192312459e 100644
(file)
--- a/
src/mesa/drivers/dri/mach64/mach64_dd.c
+++ b/
src/mesa/drivers/dri/mach64/mach64_dd.c
@@
-55,7
+55,7
@@
static void mach64DDGetBufferSize( struct gl_framebuffer *buffer,
/* Return various strings for glGetString().
*/
/* Return various strings for glGetString().
*/
-static const GLubyte *mach64DDGetString(
GL
context *ctx, GLenum name )
+static const GLubyte *mach64DDGetString(
struct gl_
context *ctx, GLenum name )
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
static char buffer[128];
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
static char buffer[128];
@@
-84,7
+84,7
@@
static const GLubyte *mach64DDGetString( GLcontext *ctx, GLenum name )
* hardware. All commands that are normally sent to the ring are
* already considered `flushed'.
*/
* hardware. All commands that are normally sent to the ring are
* already considered `flushed'.
*/
-static void mach64DDFlush(
GL
context *ctx )
+static void mach64DDFlush(
struct gl_
context *ctx )
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
@@
-107,7
+107,7
@@
static void mach64DDFlush( GLcontext *ctx )
/* Make sure all commands have been sent to the hardware and have
* completed processing.
*/
/* Make sure all commands have been sent to the hardware and have
* completed processing.
*/
-static void mach64DDFinish(
GL
context *ctx )
+static void mach64DDFinish(
struct gl_
context *ctx )
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);