-static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
+static void TAG(emit)( struct gl_context *ctx, GLuint start, GLuint end,
-static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
+static void TAG(emit)( struct gl_context *ctx, GLuint start, GLuint end,
GLfloat t,
GLuint edst, GLuint eout, GLuint ein,
GLboolean force_boundary )
GLfloat t,
GLuint edst, GLuint eout, GLuint ein,
GLboolean force_boundary )