-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-
-#include "main/remap_helper.h"
-
-static const struct dri_extension nouveau_extensions[] = {
- { "GL_ARB_multitexture", NULL },
- { "GL_ARB_texture_env_add", NULL },
- { "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_framebuffer_blit", NULL },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_packed_depth_stencil", NULL},
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { "GL_EXT_stencil_wrap", NULL },
- { "GL_EXT_texture_env_combine", NULL },
- { "GL_EXT_texture_filter_anisotropic", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_NV_blend_square", NULL },
- { "GL_NV_texture_env_combine4", NULL },
- { NULL, NULL }
-};
-