- for (i = 0; i < vtx->attr_count; i++) {
- struct tnl_clipspace_attr *ta = &vtx->attr[i];
- struct nouveau_array_state *a = &render->attrs[ta->attrib];
-
- a->stride = vtx->vertex_size;
- a->offset = ta->vertoffset;
- }
+ FOR_EACH_BOUND_ATTR(render, i, attr)
+ render->attrs[attr].stride = vtx->vertex_size;