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i965/vec4_nir: Load constants as integers
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
nouveau
/
nv04_driver.h
diff --git
a/src/mesa/drivers/dri/nouveau/nv04_driver.h
b/src/mesa/drivers/dri/nouveau/nv04_driver.h
index 4d599e683a66f58698f2e7159e27d20ec267ff5c..554914d1c3077c7d63c0841fdfd59995469ae2fa 100644
(file)
--- a/
src/mesa/drivers/dri/nouveau/nv04_driver.h
+++ b/
src/mesa/drivers/dri/nouveau/nv04_driver.h
@@
-39,55
+39,55
@@
enum {
/* nv04_render.c */
void
/* nv04_render.c */
void
-nv04_render_init(
GL
context *ctx);
+nv04_render_init(
struct gl_
context *ctx);
void
void
-nv04_render_destroy(
GL
context *ctx);
+nv04_render_destroy(
struct gl_
context *ctx);
/* nv04_surface.c */
GLboolean
/* nv04_surface.c */
GLboolean
-nv04_surface_init(
GL
context *ctx);
+nv04_surface_init(
struct gl_
context *ctx);
void
void
-nv04_surface_takedown(
GL
context *ctx);
+nv04_surface_takedown(
struct gl_
context *ctx);
void
void
-nv04_surface_copy(
GL
context *ctx,
+nv04_surface_copy(
struct gl_
context *ctx,
struct nouveau_surface *dst, struct nouveau_surface *src,
int dx, int dy, int sx, int sy, int w, int h);
void
struct nouveau_surface *dst, struct nouveau_surface *src,
int dx, int dy, int sx, int sy, int w, int h);
void
-nv04_surface_fill(
GL
context *ctx,
+nv04_surface_fill(
struct gl_
context *ctx,
struct nouveau_surface *dst,
unsigned mask, unsigned value,
int dx, int dy, int w, int h);
/* nv04_state_fb.c */
void
struct nouveau_surface *dst,
unsigned mask, unsigned value,
int dx, int dy, int w, int h);
/* nv04_state_fb.c */
void
-nv04_emit_framebuffer(
GL
context *ctx, int emit);
+nv04_emit_framebuffer(
struct gl_
context *ctx, int emit);
void
void
-nv04_emit_scissor(
GL
context *ctx, int emit);
+nv04_emit_scissor(
struct gl_
context *ctx, int emit);
/* nv04_state_raster.c */
void
/* nv04_state_raster.c */
void
-nv04_defer_control(
GL
context *ctx, int emit);
+nv04_defer_control(
struct gl_
context *ctx, int emit);
void
void
-nv04_emit_control(
GL
context *ctx, int emit);
+nv04_emit_control(
struct gl_
context *ctx, int emit);
void
void
-nv04_defer_blend(
GL
context *ctx, int emit);
+nv04_defer_blend(
struct gl_
context *ctx, int emit);
void
void
-nv04_emit_blend(
GL
context *ctx, int emit);
+nv04_emit_blend(
struct gl_
context *ctx, int emit);
/* nv04_state_frag.c */
void
/* nv04_state_frag.c */
void
-nv04_emit_tex_env(
GL
context *ctx, int emit);
+nv04_emit_tex_env(
struct gl_
context *ctx, int emit);
/* nv04_state_tex.c */
void
/* nv04_state_tex.c */
void
-nv04_emit_tex_obj(
GL
context *ctx, int emit);
+nv04_emit_tex_obj(
struct gl_
context *ctx, int emit);
#endif
#endif