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replace __inline and __inline__ with INLINE macro
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
nouveau
/
nv04_state.c
diff --git
a/src/mesa/drivers/dri/nouveau/nv04_state.c
b/src/mesa/drivers/dri/nouveau/nv04_state.c
index 25df3d2a6246c7063d0ebec5ca03004fc827ea2b..d3031aa5b197dc6eae48c9b90ff1618c32cc96da 100644
(file)
--- a/
src/mesa/drivers/dri/nouveau/nv04_state.c
+++ b/
src/mesa/drivers/dri/nouveau/nv04_state.c
@@
-451,8
+451,8
@@
static GLboolean nv04InitCard(nouveauContextPtr nmesa)
/* Update buffer offset/pitch/format */
static GLboolean nv04BindBuffers(nouveauContextPtr nmesa, int num_color,
/* Update buffer offset/pitch/format */
static GLboolean nv04BindBuffers(nouveauContextPtr nmesa, int num_color,
- nouveau_renderbuffer **color,
- nouveau_renderbuffer *depth)
+ nouveau_renderbuffer
_t
**color,
+ nouveau_renderbuffer
_t
*depth)
{
GLuint x, y, w, h;
uint32_t depth_pitch=(depth?depth->pitch:0+15)&~15+16;
{
GLuint x, y, w, h;
uint32_t depth_pitch=(depth?depth->pitch:0+15)&~15+16;