- "GL_ARB_multisample",
- "GL_ARB_multitexture",
- "GL_ARB_texture_border_clamp",
- "GL_ARB_texture_compression",
- "GL_ARB_texture_env_add",
- "GL_ARB_texture_env_combine",
- "GL_ARB_texture_env_dot3",
- "GL_ARB_texture_mirrored_repeat",
- "GL_ARB_vertex_buffer_object",
- "GL_EXT_blend_minmax",
- "GL_EXT_blend_subtract",
- "GL_EXT_secondary_color",
- "GL_EXT_stencil_wrap",
- "GL_EXT_texture_edge_clamp",
- "GL_EXT_texture_env_combine",
- "GL_EXT_texture_env_dot3",
- "GL_EXT_texture_filter_anisotropic",
- "GL_EXT_texture_lod_bias",
- "GL_EXT_texture_mirror_clamp",
- "GL_EXT_texture_rectangle",
- "GL_ATI_texture_env_combine3",
- "GL_ATI_texture_mirror_once",
- "GL_MESA_pack_invert",
- "GL_MESA_ycbcr_texture",
- "GL_NV_blend_square",
- "GL_SGIS_generate_mipmap",
- NULL
+ { "GL_ARB_multisample", GL_ARB_multisample_functions },
+ { "GL_ARB_multitexture", NULL },
+ { "GL_ARB_texture_border_clamp", NULL },
+ { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
+ { "GL_ARB_texture_env_add", NULL },
+ { "GL_ARB_texture_env_combine", NULL },
+ { "GL_ARB_texture_env_dot3", NULL },
+ { "GL_ARB_texture_env_crossbar", NULL },
+ { "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
+ { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
+ { "GL_EXT_blend_subtract", NULL },
+ { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_edge_clamp", NULL },
+ { "GL_EXT_texture_env_combine", NULL },
+ { "GL_EXT_texture_env_dot3", NULL },
+ { "GL_EXT_texture_filter_anisotropic", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
+ { "GL_EXT_texture_mirror_clamp", NULL },
+ { "GL_EXT_texture_rectangle", NULL },
+ { "GL_ATI_texture_env_combine3", NULL },
+ { "GL_ATI_texture_mirror_once", NULL },
+ { "GL_MESA_pack_invert", NULL },
+ { "GL_NV_blend_square", NULL },
+ { "GL_SGIS_generate_mipmap", NULL },
+ { NULL, NULL }
+};
+
+const struct dri_extension blend_extensions[] = {
+ { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
+ { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
+ { NULL, NULL }
+};
+
+const struct dri_extension ARB_vp_extension[] = {
+ { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
+};
+
+const struct dri_extension NV_vp_extension[] = {
+ { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
+};
+
+const struct dri_extension ATI_fs_extension[] = {
+ { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
+};
+
+const struct dri_extension point_extensions[] = {
+ { "GL_ARB_point_sprite", NULL },
+ { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
+ { NULL, NULL }