-static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim );
-static void r200RenderPrimitive( GLcontext *ctx, GLenum prim );
-static void r200ResetLineStipple( GLcontext *ctx );
+static void r200RasterPrimitive( struct gl_context *ctx, GLuint hwprim );
+static void r200RenderPrimitive( struct gl_context *ctx, GLenum prim );
+static void r200ResetLineStipple( struct gl_context *ctx );