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Merge branch 'llvm-cliptest-viewport'
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
r200
/
r200_tex.h
diff --git
a/src/mesa/drivers/dri/r200/r200_tex.h
b/src/mesa/drivers/dri/r200/r200_tex.h
index 10ff8e8a6604d9b03c01d6316e80ca9227d6fd05..8bebf8a037b9e9e12b0270855f97b94e332055ff 100644
(file)
--- a/
src/mesa/drivers/dri/r200/r200_tex.h
+++ b/
src/mesa/drivers/dri/r200/r200_tex.h
@@
-35,20
+35,23
@@
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __R200_TEX_H__
#define __R200_TEX_H__
#ifndef __R200_TEX_H__
#define __R200_TEX_H__
+extern void r200SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv);
+extern void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format,
+ __DRIdrawable *dPriv);
extern void r200SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
extern void r200SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
-extern void r200UpdateTextureState(
GL
context *ctx );
+extern void r200UpdateTextureState(
struct gl_
context *ctx );
-extern int r200UploadTexImages( r200ContextPtr rmesa, r
200
TexObjPtr t, GLuint face );
+extern int r200UploadTexImages( r200ContextPtr rmesa, r
adeon
TexObjPtr t, GLuint face );
-extern void r200DestroyTexObj( r200ContextPtr rmesa, r
200
TexObjPtr t );
+extern void r200DestroyTexObj( r200ContextPtr rmesa, r
adeon
TexObjPtr t );
-extern void r200InitTextureFuncs( struct dd_function_table *functions );
+extern void r200InitTextureFuncs(
radeonContextPtr radeon,
struct dd_function_table *functions );
-extern void r200UpdateFragmentShader(
GL
context *ctx );
+extern void r200UpdateFragmentShader(
struct gl_
context *ctx );
-extern void set_re_cntl_d3d(
GL
context *ctx, int unit, GLboolean use_d3d );
+extern void set_re_cntl_d3d(
struct gl_
context *ctx, int unit, GLboolean use_d3d );
#endif /* __R200_TEX_H__ */
#endif /* __R200_TEX_H__ */