+static void freeFragProgCache(GLcontext *ctx, struct r300_fragment_program_cont *cache)
+{
+ struct r300_fragment_program *tmp, *fp = cache->progs;
+
+ while (fp) {
+ tmp = fp->next;
+ rc_constants_destroy(&fp->code.constants);
+ _mesa_free(fp);
+ fp = tmp;
+ }
+}
+
+static void freeVertProgCache(GLcontext *ctx, struct r300_vertex_program_cont *cache)
+{
+ struct r300_vertex_program *tmp, *vp = cache->progs;
+
+ while (vp) {
+ tmp = vp->next;
+ rc_constants_destroy(&vp->code.constants);
+ _mesa_reference_vertprog(ctx, &vp->Base, NULL);
+ _mesa_free(vp);
+ vp = tmp;
+ }
+}
+