- "%s(%p, rrb %p, texImage %p) \n",
- __func__, ctx, rrb, texImage);
-
-restart:
- if (texImage->TexFormat == _dri_texformat_argb8888) {
- rrb->base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == _dri_texformat_rgb565) {
- rrb->base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == _dri_texformat_argb1555) {
- rrb->base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == _dri_texformat_argb4444) {
- rrb->base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- rrb->base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
- /* try redoing the FBO */
- if (retry == 1) {
- DBG("Render to texture BAD FORMAT %d\n",
- texImage->TexFormat);
- return GL_FALSE;
- }
- /* XXX why is the tex format being set here?
- * I think this can be removed.
- */
- texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
- _mesa_get_format_datatype(texImage->TexFormat),
- 1);
-
- retry++;
- goto restart;
+ "%s(%p, rrb %p, texImage %p, texFormat %s) \n",
+ __func__, ctx, rrb, texImage, _mesa_get_format_name(texImage->TexFormat));
+
+ switch (texImage->TexFormat) {
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_XRGB8888_REV:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ case MESA_FORMAT_RGBA5551:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB1555_REV:
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case MESA_FORMAT_Z16:
+ rrb->base.DataType = GL_UNSIGNED_SHORT;
+ break;
+ case MESA_FORMAT_X8_Z24:
+ rrb->base.DataType = GL_UNSIGNED_INT;
+ break;
+ case MESA_FORMAT_S8_Z24:
+ rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ break;