#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/context.h"
/* Fallback on drawing to a texture without a miptree.
*/
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
/* Fallback on drawing to a texture without a miptree.
*/
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
return;
}
}
if (!radeon_update_wrapper(ctx, rrb, newImage)) {
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
return;
}
}
if (!radeon_update_wrapper(ctx, rrb, newImage)) {
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);