- /* Save the current packing mode for bitmaps. */
- glGetIntegerv (GL_UNPACK_SWAP_BYTES, &swapbytes);
- glGetIntegerv (GL_UNPACK_LSB_FIRST, &lsbfirst);
- glGetIntegerv (GL_UNPACK_ROW_LENGTH, &rowlength);
- glGetIntegerv (GL_UNPACK_SKIP_ROWS, &skiprows);
- glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &skippixels);
- glGetIntegerv (GL_UNPACK_ALIGNMENT, &alignment);
-
- /* Enforce a standard packing mode which is compatible with
- fill_bitmap() from above. This is actually the default mode,
- except for the (non)alignment. */
- glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
- glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
-
- pixmap = XCreatePixmap (dpy, win, 10, 10, 1);
- values.foreground = BlackPixel (dpy, DefaultScreen (dpy));
- values.background = WhitePixel (dpy, DefaultScreen (dpy));
- values.font = fs->fid;
- valuemask = GCForeground | GCBackground | GCFont;
- gc = XCreateGC (dpy, pixmap, valuemask, &values);
- XFreePixmap (dpy, pixmap);
+ /* Save the current packing mode for bitmaps. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+
+ /* Enforce a standard packing mode which is compatible with
+ fill_bitmap() from above. This is actually the default mode,
+ except for the (non)alignment. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
+ values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
+ values.background = WhitePixel(dpy, DefaultScreen(dpy));
+ values.font = fs->fid;
+ valuemask = GCForeground | GCBackground | GCFont;
+ gc = XCreateGC(dpy, pixmap, valuemask, &values);
+ XFreePixmap(dpy, pixmap);