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glsl: Export the compiler's GS layout qualifiers to the gl_shader.
[mesa.git]
/
src
/
mesa
/
gl.pc.in
diff --git
a/src/mesa/gl.pc.in
b/src/mesa/gl.pc.in
index 0462b9fca2b8572acd033d5fbeaf95a6dce6a2df..181724b97bf10e61c139d5ee3f1efb5ad37f02be 100644
(file)
--- a/
src/mesa/gl.pc.in
+++ b/
src/mesa/gl.pc.in
@@
-1,12
+1,13
@@
-prefix=@
INSTALL_DIR
@
+prefix=@
prefix
@
exec_prefix=${prefix}
exec_prefix=${prefix}
-libdir=@
INSTALL_LIB_DIR
@
-includedir=@
INSTALL_INC_DIR
@
+libdir=@
libdir
@
+includedir=@
includedir
@
Name: gl
Description: Mesa OpenGL library
Requires.private: @GL_PC_REQ_PRIV@
Name: gl
Description: Mesa OpenGL library
Requires.private: @GL_PC_REQ_PRIV@
-Version: @VERSION@
-Libs: -L${libdir} -l
GL
+Version: @
PACKAGE_
VERSION@
+Libs: -L${libdir} -l
@GL_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
+glx_tls: @GLX_TLS@