-
-
-
-static struct name_address_pair static_functions[] = {
- { "NotImplemented", (GLvoid *) NotImplemented },
-
- /* GL 1.1 */
- { "glAccum", (GLvoid *) glAccum },
- { "glAlphaFunc", (GLvoid *) glAlphaFunc },
- { "glBegin", (GLvoid *) glBegin },
- { "glBitmap", (GLvoid *) glBitmap },
- { "glBlendFunc", (GLvoid *) glBlendFunc },
- { "glCallList", (GLvoid *) glCallList },
- { "glCallLists", (GLvoid *) glCallLists },
- { "glClear", (GLvoid *) glClear },
- { "glClearAccum", (GLvoid *) glClearAccum },
- { "glClearColor", (GLvoid *) glClearColor },
- { "glClearDepth", (GLvoid *) glClearDepth },
- { "glClearIndex", (GLvoid *) glClearIndex },
- { "glClearStencil", (GLvoid *) glClearStencil },
- { "glClipPlane", (GLvoid *) glClipPlane },
- { "glColor3b", (GLvoid *) glColor3b },
- { "glColor3bv", (GLvoid *) glColor3bv },
- { "glColor3d", (GLvoid *) glColor3d },
- { "glColor3dv", (GLvoid *) glColor3dv },
- { "glColor3f", (GLvoid *) glColor3f },
- { "glColor3fv", (GLvoid *) glColor3fv },
- { "glColor3i", (GLvoid *) glColor3i },
- { "glColor3iv", (GLvoid *) glColor3iv },
- { "glColor3s", (GLvoid *) glColor3s },
- { "glColor3sv", (GLvoid *) glColor3sv },
- { "glColor3ub", (GLvoid *) glColor3ub },
- { "glColor3ubv", (GLvoid *) glColor3ubv },
- { "glColor3ui", (GLvoid *) glColor3ui },
- { "glColor3uiv", (GLvoid *) glColor3uiv },
- { "glColor3us", (GLvoid *) glColor3us },
- { "glColor3usv", (GLvoid *) glColor3usv },
- { "glColor4b", (GLvoid *) glColor4b },
- { "glColor4bv", (GLvoid *) glColor4bv },
- { "glColor4d", (GLvoid *) glColor4d },
- { "glColor4dv", (GLvoid *) glColor4dv },
- { "glColor4f", (GLvoid *) glColor4f },
- { "glColor4fv", (GLvoid *) glColor4fv },
- { "glColor4i", (GLvoid *) glColor4i },
- { "glColor4iv", (GLvoid *) glColor4iv },
- { "glColor4s", (GLvoid *) glColor4s },
- { "glColor4sv", (GLvoid *) glColor4sv },
- { "glColor4ub", (GLvoid *) glColor4ub },
- { "glColor4ubv", (GLvoid *) glColor4ubv },
- { "glColor4ui", (GLvoid *) glColor4ui },
- { "glColor4uiv", (GLvoid *) glColor4uiv },
- { "glColor4us", (GLvoid *) glColor4us },
- { "glColor4usv", (GLvoid *) glColor4usv },
- { "glColorMask", (GLvoid *) glColorMask },
- { "glColorMaterial", (GLvoid *) glColorMaterial },
- { "glCopyPixels", (GLvoid *) glCopyPixels },
- { "glCullFace", (GLvoid *) glCullFace },
- { "glDeleteLists", (GLvoid *) glDeleteLists },
- { "glDepthFunc", (GLvoid *) glDepthFunc },
- { "glDepthMask", (GLvoid *) glDepthMask },
- { "glDepthRange", (GLvoid *) glDepthRange },
- { "glDisable", (GLvoid *) glDisable },
- { "glDrawBuffer", (GLvoid *) glDrawBuffer },
- { "glDrawPixels", (GLvoid *) glDrawPixels },
- { "glEdgeFlag", (GLvoid *) glEdgeFlag },
- { "glEdgeFlagv", (GLvoid *) glEdgeFlagv },
- { "glEnable", (GLvoid *) glEnable },
- { "glEnd", (GLvoid *) glEnd },
- { "glEndList", (GLvoid *) glEndList },
- { "glEvalCoord1d", (GLvoid *) glEvalCoord1d },
- { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv },
- { "glEvalCoord1f", (GLvoid *) glEvalCoord1f },
- { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv },
- { "glEvalCoord2d", (GLvoid *) glEvalCoord2d },
- { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv },
- { "glEvalCoord2f", (GLvoid *) glEvalCoord2f },
- { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv },
- { "glEvalMesh1", (GLvoid *) glEvalMesh1 },
- { "glEvalMesh2", (GLvoid *) glEvalMesh2 },
- { "glEvalPoint1", (GLvoid *) glEvalPoint1 },
- { "glEvalPoint2", (GLvoid *) glEvalPoint2 },
- { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer },
- { "glFinish", (GLvoid *) glFinish },
- { "glFlush", (GLvoid *) glFlush },
- { "glFogf", (GLvoid *) glFogf },
- { "glFogfv", (GLvoid *) glFogfv },
- { "glFogi", (GLvoid *) glFogi },
- { "glFogiv", (GLvoid *) glFogiv },
- { "glFrontFace", (GLvoid *) glFrontFace },
- { "glFrustum", (GLvoid *) glFrustum },
- { "glGenLists", (GLvoid *) glGenLists },
- { "glGetBooleanv", (GLvoid *) glGetBooleanv },
- { "glGetClipPlane", (GLvoid *) glGetClipPlane },
- { "glGetDoublev", (GLvoid *) glGetDoublev },
- { "glGetError", (GLvoid *) glGetError },
- { "glGetFloatv", (GLvoid *) glGetFloatv },
- { "glGetIntegerv", (GLvoid *) glGetIntegerv },
- { "glGetLightfv", (GLvoid *) glGetLightfv },
- { "glGetLightiv", (GLvoid *) glGetLightiv },
- { "glGetMapdv", (GLvoid *) glGetMapdv },
- { "glGetMapfv", (GLvoid *) glGetMapfv },
- { "glGetMapiv", (GLvoid *) glGetMapiv },
- { "glGetMaterialfv", (GLvoid *) glGetMaterialfv },
- { "glGetMaterialiv", (GLvoid *) glGetMaterialiv },
- { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv },
- { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv },
- { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv },
- { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple },
- { "glGetString", (GLvoid *) glGetString },
- { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv },
- { "glGetTexEnviv", (GLvoid *) glGetTexEnviv },
- { "glGetTexGendv", (GLvoid *) glGetTexGendv },
- { "glGetTexGenfv", (GLvoid *) glGetTexGenfv },
- { "glGetTexGeniv", (GLvoid *) glGetTexGeniv },
- { "glGetTexImage", (GLvoid *) glGetTexImage },
- { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv },
- { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv },
- { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv },
- { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv },
- { "glHint", (GLvoid *) glHint },
- { "glIndexMask", (GLvoid *) glIndexMask },
- { "glIndexd", (GLvoid *) glIndexd },
- { "glIndexdv", (GLvoid *) glIndexdv },
- { "glIndexf", (GLvoid *) glIndexf },
- { "glIndexfv", (GLvoid *) glIndexfv },
- { "glIndexi", (GLvoid *) glIndexi },
- { "glIndexiv", (GLvoid *) glIndexiv },
- { "glIndexs", (GLvoid *) glIndexs },
- { "glIndexsv", (GLvoid *) glIndexsv },
- { "glInitNames", (GLvoid *) glInitNames },
- { "glIsEnabled", (GLvoid *) glIsEnabled },
- { "glIsList", (GLvoid *) glIsList },
- { "glLightModelf", (GLvoid *) glLightModelf },
- { "glLightModelfv", (GLvoid *) glLightModelfv },
- { "glLightModeli", (GLvoid *) glLightModeli },
- { "glLightModeliv", (GLvoid *) glLightModeliv },
- { "glLightf", (GLvoid *) glLightf },
- { "glLightfv", (GLvoid *) glLightfv },
- { "glLighti", (GLvoid *) glLighti },
- { "glLightiv", (GLvoid *) glLightiv },
- { "glLineStipple", (GLvoid *) glLineStipple },
- { "glLineWidth", (GLvoid *) glLineWidth },
- { "glListBase", (GLvoid *) glListBase },
- { "glLoadIdentity", (GLvoid *) glLoadIdentity },
- { "glLoadMatrixd", (GLvoid *) glLoadMatrixd },
- { "glLoadMatrixf", (GLvoid *) glLoadMatrixf },
- { "glLoadName", (GLvoid *) glLoadName },
- { "glLogicOp", (GLvoid *) glLogicOp },
- { "glMap1d", (GLvoid *) glMap1d },
- { "glMap1f", (GLvoid *) glMap1f },
- { "glMap2d", (GLvoid *) glMap2d },
- { "glMap2f", (GLvoid *) glMap2f },
- { "glMapGrid1d", (GLvoid *) glMapGrid1d },
- { "glMapGrid1f", (GLvoid *) glMapGrid1f },
- { "glMapGrid2d", (GLvoid *) glMapGrid2d },
- { "glMapGrid2f", (GLvoid *) glMapGrid2f },
- { "glMaterialf", (GLvoid *) glMaterialf },
- { "glMaterialfv", (GLvoid *) glMaterialfv },
- { "glMateriali", (GLvoid *) glMateriali },
- { "glMaterialiv", (GLvoid *) glMaterialiv },
- { "glMatrixMode", (GLvoid *) glMatrixMode },
- { "glMultMatrixd", (GLvoid *) glMultMatrixd },
- { "glMultMatrixf", (GLvoid *) glMultMatrixf },
- { "glNewList", (GLvoid *) glNewList },
- { "glNormal3b", (GLvoid *) glNormal3b },
- { "glNormal3bv", (GLvoid *) glNormal3bv },
- { "glNormal3d", (GLvoid *) glNormal3d },
- { "glNormal3dv", (GLvoid *) glNormal3dv },
- { "glNormal3f", (GLvoid *) glNormal3f },
- { "glNormal3fv", (GLvoid *) glNormal3fv },
- { "glNormal3i", (GLvoid *) glNormal3i },
- { "glNormal3iv", (GLvoid *) glNormal3iv },
- { "glNormal3s", (GLvoid *) glNormal3s },
- { "glNormal3sv", (GLvoid *) glNormal3sv },
- { "glOrtho", (GLvoid *) glOrtho },
- { "glPassThrough", (GLvoid *) glPassThrough },
- { "glPixelMapfv", (GLvoid *) glPixelMapfv },
- { "glPixelMapuiv", (GLvoid *) glPixelMapuiv },
- { "glPixelMapusv", (GLvoid *) glPixelMapusv },
- { "glPixelStoref", (GLvoid *) glPixelStoref },
- { "glPixelStorei", (GLvoid *) glPixelStorei },
- { "glPixelTransferf", (GLvoid *) glPixelTransferf },
- { "glPixelTransferi", (GLvoid *) glPixelTransferi },
- { "glPixelZoom", (GLvoid *) glPixelZoom },
- { "glPointSize", (GLvoid *) glPointSize },
- { "glPolygonMode", (GLvoid *) glPolygonMode },
- { "glPolygonOffset", (GLvoid *) glPolygonOffset },
- { "glPolygonStipple", (GLvoid *) glPolygonStipple },
- { "glPopAttrib", (GLvoid *) glPopAttrib },
- { "glPopMatrix", (GLvoid *) glPopMatrix },
- { "glPopName", (GLvoid *) glPopName },
- { "glPushAttrib", (GLvoid *) glPushAttrib },
- { "glPushMatrix", (GLvoid *) glPushMatrix },
- { "glPushName", (GLvoid *) glPushName },
- { "glRasterPos2d", (GLvoid *) glRasterPos2d },
- { "glRasterPos2dv", (GLvoid *) glRasterPos2dv },
- { "glRasterPos2f", (GLvoid *) glRasterPos2f },
- { "glRasterPos2fv", (GLvoid *) glRasterPos2fv },
- { "glRasterPos2i", (GLvoid *) glRasterPos2i },
- { "glRasterPos2iv", (GLvoid *) glRasterPos2iv },
- { "glRasterPos2s", (GLvoid *) glRasterPos2s },
- { "glRasterPos2sv", (GLvoid *) glRasterPos2sv },
- { "glRasterPos3d", (GLvoid *) glRasterPos3d },
- { "glRasterPos3dv", (GLvoid *) glRasterPos3dv },
- { "glRasterPos3f", (GLvoid *) glRasterPos3f },
- { "glRasterPos3fv", (GLvoid *) glRasterPos3fv },
- { "glRasterPos3i", (GLvoid *) glRasterPos3i },
- { "glRasterPos3iv", (GLvoid *) glRasterPos3iv },
- { "glRasterPos3s", (GLvoid *) glRasterPos3s },
- { "glRasterPos3sv", (GLvoid *) glRasterPos3sv },
- { "glRasterPos4d", (GLvoid *) glRasterPos4d },
- { "glRasterPos4dv", (GLvoid *) glRasterPos4dv },
- { "glRasterPos4f", (GLvoid *) glRasterPos4f },
- { "glRasterPos4fv", (GLvoid *) glRasterPos4fv },
- { "glRasterPos4i", (GLvoid *) glRasterPos4i },
- { "glRasterPos4iv", (GLvoid *) glRasterPos4iv },
- { "glRasterPos4s", (GLvoid *) glRasterPos4s },
- { "glRasterPos4sv", (GLvoid *) glRasterPos4sv },
- { "glReadBuffer", (GLvoid *) glReadBuffer },
- { "glReadPixels", (GLvoid *) glReadPixels },
- { "glRectd", (GLvoid *) glRectd },
- { "glRectdv", (GLvoid *) glRectdv },
- { "glRectf", (GLvoid *) glRectf },
- { "glRectfv", (GLvoid *) glRectfv },
- { "glRecti", (GLvoid *) glRecti },
- { "glRectiv", (GLvoid *) glRectiv },
- { "glRects", (GLvoid *) glRects },
- { "glRectsv", (GLvoid *) glRectsv },
- { "glRenderMode", (GLvoid *) glRenderMode },
- { "glRotated", (GLvoid *) glRotated },
- { "glRotatef", (GLvoid *) glRotatef },
- { "glScaled", (GLvoid *) glScaled },
- { "glScalef", (GLvoid *) glScalef },
- { "glScissor", (GLvoid *) glScissor },
- { "glSelectBuffer", (GLvoid *) glSelectBuffer },
- { "glShadeModel", (GLvoid *) glShadeModel },
- { "glStencilFunc", (GLvoid *) glStencilFunc },
- { "glStencilMask", (GLvoid *) glStencilMask },
- { "glStencilOp", (GLvoid *) glStencilOp },
- { "glTexCoord1d", (GLvoid *) glTexCoord1d },
- { "glTexCoord1dv", (GLvoid *) glTexCoord1dv },
- { "glTexCoord1f", (GLvoid *) glTexCoord1f },
- { "glTexCoord1fv", (GLvoid *) glTexCoord1fv },
- { "glTexCoord1i", (GLvoid *) glTexCoord1i },
- { "glTexCoord1iv", (GLvoid *) glTexCoord1iv },
- { "glTexCoord1s", (GLvoid *) glTexCoord1s },
- { "glTexCoord1sv", (GLvoid *) glTexCoord1sv },
- { "glTexCoord2d", (GLvoid *) glTexCoord2d },
- { "glTexCoord2dv", (GLvoid *) glTexCoord2dv },
- { "glTexCoord2f", (GLvoid *) glTexCoord2f },
- { "glTexCoord2fv", (GLvoid *) glTexCoord2fv },
- { "glTexCoord2i", (GLvoid *) glTexCoord2i },
- { "glTexCoord2iv", (GLvoid *) glTexCoord2iv },
- { "glTexCoord2s", (GLvoid *) glTexCoord2s },
- { "glTexCoord2sv", (GLvoid *) glTexCoord2sv },
- { "glTexCoord3d", (GLvoid *) glTexCoord3d },
- { "glTexCoord3dv", (GLvoid *) glTexCoord3dv },
- { "glTexCoord3f", (GLvoid *) glTexCoord3f },
- { "glTexCoord3fv", (GLvoid *) glTexCoord3fv },
- { "glTexCoord3i", (GLvoid *) glTexCoord3i },
- { "glTexCoord3iv", (GLvoid *) glTexCoord3iv },
- { "glTexCoord3s", (GLvoid *) glTexCoord3s },
- { "glTexCoord3sv", (GLvoid *) glTexCoord3sv },
- { "glTexCoord4d", (GLvoid *) glTexCoord4d },
- { "glTexCoord4dv", (GLvoid *) glTexCoord4dv },
- { "glTexCoord4f", (GLvoid *) glTexCoord4f },
- { "glTexCoord4fv", (GLvoid *) glTexCoord4fv },
- { "glTexCoord4i", (GLvoid *) glTexCoord4i },
- { "glTexCoord4iv", (GLvoid *) glTexCoord4iv },
- { "glTexCoord4s", (GLvoid *) glTexCoord4s },
- { "glTexCoord4sv", (GLvoid *) glTexCoord4sv },
- { "glTexEnvf", (GLvoid *) glTexEnvf },
- { "glTexEnvfv", (GLvoid *) glTexEnvfv },
- { "glTexEnvi", (GLvoid *) glTexEnvi },
- { "glTexEnviv", (GLvoid *) glTexEnviv },
- { "glTexGend", (GLvoid *) glTexGend },
- { "glTexGendv", (GLvoid *) glTexGendv },
- { "glTexGenf", (GLvoid *) glTexGenf },
- { "glTexGenfv", (GLvoid *) glTexGenfv },
- { "glTexGeni", (GLvoid *) glTexGeni },
- { "glTexGeniv", (GLvoid *) glTexGeniv },
- { "glTexImage1D", (GLvoid *) glTexImage1D },
- { "glTexImage2D", (GLvoid *) glTexImage2D },
- { "glTexParameterf", (GLvoid *) glTexParameterf },
- { "glTexParameterfv", (GLvoid *) glTexParameterfv },
- { "glTexParameteri", (GLvoid *) glTexParameteri },
- { "glTexParameteriv", (GLvoid *) glTexParameteriv },
- { "glTranslated", (GLvoid *) glTranslated },
- { "glTranslatef", (GLvoid *) glTranslatef },
- { "glVertex2d", (GLvoid *) glVertex2d },
- { "glVertex2dv", (GLvoid *) glVertex2dv },
- { "glVertex2f", (GLvoid *) glVertex2f },
- { "glVertex2fv", (GLvoid *) glVertex2fv },
- { "glVertex2i", (GLvoid *) glVertex2i },
- { "glVertex2iv", (GLvoid *) glVertex2iv },
- { "glVertex2s", (GLvoid *) glVertex2s },
- { "glVertex2sv", (GLvoid *) glVertex2sv },
- { "glVertex3d", (GLvoid *) glVertex3d },
- { "glVertex3dv", (GLvoid *) glVertex3dv },
- { "glVertex3f", (GLvoid *) glVertex3f },
- { "glVertex3fv", (GLvoid *) glVertex3fv },
- { "glVertex3i", (GLvoid *) glVertex3i },
- { "glVertex3iv", (GLvoid *) glVertex3iv },
- { "glVertex3s", (GLvoid *) glVertex3s },
- { "glVertex3sv", (GLvoid *) glVertex3sv },
- { "glVertex4d", (GLvoid *) glVertex4d },
- { "glVertex4dv", (GLvoid *) glVertex4dv },
- { "glVertex4f", (GLvoid *) glVertex4f },
- { "glVertex4fv", (GLvoid *) glVertex4fv },
- { "glVertex4i", (GLvoid *) glVertex4i },
- { "glVertex4iv", (GLvoid *) glVertex4iv },
- { "glVertex4s", (GLvoid *) glVertex4s },
- { "glVertex4sv", (GLvoid *) glVertex4sv },
- { "glViewport", (GLvoid *) glViewport },
-
- /* GL 1.1 */
- { "glAreTexturesResident", (GLvoid *) glAreTexturesResident },
- { "glArrayElement", (GLvoid *) glArrayElement },
- { "glBindTexture", (GLvoid *) glBindTexture },
- { "glColorPointer", (GLvoid *) glColorPointer },
- { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D },
- { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D },
- { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D },
- { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D },
- { "glDeleteTextures", (GLvoid *) glDeleteTextures },
- { "glDisableClientState", (GLvoid *) glDisableClientState },
- { "glDrawArrays", (GLvoid *) glDrawArrays },
- { "glDrawElements", (GLvoid *) glDrawElements },
- { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer },
- { "glEnableClientState", (GLvoid *) glEnableClientState },
- { "glGenTextures", (GLvoid *) glGenTextures },
- { "glGetPointerv", (GLvoid *) glGetPointerv },
- { "glIndexPointer", (GLvoid *) glIndexPointer },
- { "glIndexub", (GLvoid *) glIndexub },
- { "glIndexubv", (GLvoid *) glIndexubv },
- { "glInterleavedArrays", (GLvoid *) glInterleavedArrays },
- { "glIsTexture", (GLvoid *) glIsTexture },
- { "glNormalPointer", (GLvoid *) glNormalPointer },
- { "glPopClientAttrib", (GLvoid *) glPopClientAttrib },
- { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures },
- { "glPushClientAttrib", (GLvoid *) glPushClientAttrib },
- { "glTexCoordPointer", (GLvoid *) glTexCoordPointer },
- { "glTexSubImage1D", (GLvoid *) glTexSubImage1D },
- { "glTexSubImage2D", (GLvoid *) glTexSubImage2D },
- { "glVertexPointer", (GLvoid *) glVertexPointer },
-
- /* GL 1.2 */
- { "glCopyTexSubImage3D", (GLvoid *) glCopyTexSubImage3D },
- { "glDrawRangeElements", (GLvoid *) glDrawRangeElements },
- { "glTexImage3D", (GLvoid *) glTexImage3D },
- { "glTexSubImage3D", (GLvoid *) glTexSubImage3D },
-
- /* GL_ARB_imaging */
- { "glBlendColor", (GLvoid *) glBlendColor },
- { "glBlendEquation", (GLvoid *) glBlendEquation },
- { "glColorSubTable", (GLvoid *) glColorSubTable },
- { "glColorTable", (GLvoid *) glColorTable },
- { "glColorTableParameterfv", (GLvoid *) glColorTableParameterfv },
- { "glColorTableParameteriv", (GLvoid *) glColorTableParameteriv },
- { "glConvolutionFilter1D", (GLvoid *) glConvolutionFilter1D },
- { "glConvolutionFilter2D", (GLvoid *) glConvolutionFilter2D },
- { "glConvolutionParameterf", (GLvoid *) glConvolutionParameterf },
- { "glConvolutionParameterfv", (GLvoid *) glConvolutionParameterfv },
- { "glConvolutionParameteri", (GLvoid *) glConvolutionParameteri },
- { "glConvolutionParameteriv", (GLvoid *) glConvolutionParameteriv },
- { "glCopyColorSubTable", (GLvoid *) glCopyColorSubTable },
- { "glCopyColorTable", (GLvoid *) glCopyColorTable },
- { "glCopyConvolutionFilter1D", (GLvoid *) glCopyConvolutionFilter1D },
- { "glCopyConvolutionFilter2D", (GLvoid *) glCopyConvolutionFilter2D },
- { "glGetColorTable", (GLvoid *) glGetColorTable },
- { "glGetColorTableParameterfv", (GLvoid *) glGetColorTableParameterfv },
- { "glGetColorTableParameteriv", (GLvoid *) glGetColorTableParameteriv },
- { "glGetConvolutionFilter", (GLvoid *) glGetConvolutionFilter },
- { "glGetConvolutionParameterfv", (GLvoid *) glGetConvolutionParameterfv },
- { "glGetConvolutionParameteriv", (GLvoid *) glGetConvolutionParameteriv },
- { "glGetHistogram", (GLvoid *) glGetHistogram },
- { "glGetHistogramParameterfv", (GLvoid *) glGetHistogramParameterfv },
- { "glGetHistogramParameteriv", (GLvoid *) glGetHistogramParameteriv },
- { "glGetMinmax", (GLvoid *) glGetMinmax },
- { "glGetMinmaxParameterfv", (GLvoid *) glGetMinmaxParameterfv },
- { "glGetMinmaxParameteriv", (GLvoid *) glGetMinmaxParameteriv },
- { "glGetSeparableFilter", (GLvoid *) glGetSeparableFilter },
- { "glHistogram", (GLvoid *) glHistogram },
- { "glMinmax", (GLvoid *) glMinmax },
- { "glResetHistogram", (GLvoid *) glResetHistogram },
- { "glResetMinmax", (GLvoid *) glResetMinmax },
- { "glSeparableFilter2D", (GLvoid *) glSeparableFilter2D },
-
- /* GL_ARB_multitexture */
- { "glActiveTextureARB", (GLvoid *) glActiveTextureARB },
- { "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB },
- { "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB },
- { "glMultiTexCoord1dvARB", (GLvoid *) glMultiTexCoord1dvARB },
- { "glMultiTexCoord1fARB", (GLvoid *) glMultiTexCoord1fARB },
- { "glMultiTexCoord1fvARB", (GLvoid *) glMultiTexCoord1fvARB },
- { "glMultiTexCoord1iARB", (GLvoid *) glMultiTexCoord1iARB },
- { "glMultiTexCoord1ivARB", (GLvoid *) glMultiTexCoord1ivARB },
- { "glMultiTexCoord1sARB", (GLvoid *) glMultiTexCoord1sARB },
- { "glMultiTexCoord1svARB", (GLvoid *) glMultiTexCoord1svARB },
- { "glMultiTexCoord2dARB", (GLvoid *) glMultiTexCoord2dARB },
- { "glMultiTexCoord2dvARB", (GLvoid *) glMultiTexCoord2dvARB },
- { "glMultiTexCoord2fARB", (GLvoid *) glMultiTexCoord2fARB },
- { "glMultiTexCoord2fvARB", (GLvoid *) glMultiTexCoord2fvARB },
- { "glMultiTexCoord2iARB", (GLvoid *) glMultiTexCoord2iARB },
- { "glMultiTexCoord2ivARB", (GLvoid *) glMultiTexCoord2ivARB },
- { "glMultiTexCoord2sARB", (GLvoid *) glMultiTexCoord2sARB },
- { "glMultiTexCoord2svARB", (GLvoid *) glMultiTexCoord2svARB },
- { "glMultiTexCoord3dARB", (GLvoid *) glMultiTexCoord3dARB },
- { "glMultiTexCoord3dvARB", (GLvoid *) glMultiTexCoord3dvARB },
- { "glMultiTexCoord3fARB", (GLvoid *) glMultiTexCoord3fARB },
- { "glMultiTexCoord3fvARB", (GLvoid *) glMultiTexCoord3fvARB },
- { "glMultiTexCoord3iARB", (GLvoid *) glMultiTexCoord3iARB },
- { "glMultiTexCoord3ivARB", (GLvoid *) glMultiTexCoord3ivARB },
- { "glMultiTexCoord3sARB", (GLvoid *) glMultiTexCoord3sARB },
- { "glMultiTexCoord3svARB", (GLvoid *) glMultiTexCoord3svARB },
- { "glMultiTexCoord4dARB", (GLvoid *) glMultiTexCoord4dARB },
- { "glMultiTexCoord4dvARB", (GLvoid *) glMultiTexCoord4dvARB },
- { "glMultiTexCoord4fARB", (GLvoid *) glMultiTexCoord4fARB },
- { "glMultiTexCoord4fvARB", (GLvoid *) glMultiTexCoord4fvARB },
- { "glMultiTexCoord4iARB", (GLvoid *) glMultiTexCoord4iARB },
- { "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB },
- { "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB },
- { "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB },
-
- /* 2. GL_EXT_blend_color */
- { "glBlendColorEXT", (GLvoid *) glBlendColorEXT },
-
- /* 3. GL_EXT_polygon_offset */
- { "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT },
-
- /* 6. GL_EXT_texture3D */
- { "glCopyTexSubImage3DEXT", (GLvoid *) glCopyTexSubImage3DEXT },
- { "glTexImage3DEXT", (GLvoid *) glTexImage3DEXT },
- { "glTexSubImage3DEXT", (GLvoid *) glTexSubImage3DEXT },
-
- /* 7. GL_SGI_texture_filter4 */
- { "glGetTexFilterFuncSGIS", (GLvoid *) glGetTexFilterFuncSGIS },
- { "glTexFilterFuncSGIS", (GLvoid *) glTexFilterFuncSGIS },
-
- /* 9. GL_EXT_subtexture */
- { "glTexSubImage1DEXT", (GLvoid *) glTexSubImage1DEXT },
- { "glTexSubImage2DEXT", (GLvoid *) glTexSubImage2DEXT },
-
- /* 10. GL_EXT_copy_texture */
- { "glCopyTexImage1DEXT", (GLvoid *) glCopyTexImage1DEXT },
- { "glCopyTexImage2DEXT", (GLvoid *) glCopyTexImage2DEXT },
- { "glCopyTexSubImage1DEXT", (GLvoid *) glCopyTexSubImage1DEXT },
- { "glCopyTexSubImage2DEXT", (GLvoid *) glCopyTexSubImage2DEXT },
-
- /* 11. GL_EXT_histogram */
- { "glGetHistogramEXT", (GLvoid *) glGetHistogramEXT },
- { "glGetHistogramParameterfvEXT", (GLvoid *) glGetHistogramParameterfvEXT },
- { "glGetHistogramParameterivEXT", (GLvoid *) glGetHistogramParameterivEXT },
- { "glGetMinmaxEXT", (GLvoid *) glGetMinmaxEXT },
- { "glGetMinmaxParameterfvEXT", (GLvoid *) glGetMinmaxParameterfvEXT },
- { "glGetMinmaxParameterivEXT", (GLvoid *) glGetMinmaxParameterivEXT },
- { "glHistogramEXT", (GLvoid *) glHistogramEXT },
- { "glMinmaxEXT", (GLvoid *) glMinmaxEXT },
- { "glResetHistogramEXT", (GLvoid *) glResetHistogramEXT },
- { "glResetMinmaxEXT", (GLvoid *) glResetMinmaxEXT },
-
- /* 12. GL_EXT_convolution */
- { "glConvolutionFilter1DEXT", (GLvoid *) glConvolutionFilter1DEXT },
- { "glConvolutionFilter2DEXT", (GLvoid *) glConvolutionFilter2DEXT },
- { "glConvolutionParameterfEXT", (GLvoid *) glConvolutionParameterfEXT },
- { "glConvolutionParameterfvEXT", (GLvoid *) glConvolutionParameterfvEXT },
- { "glConvolutionParameteriEXT", (GLvoid *) glConvolutionParameteriEXT },
- { "glConvolutionParameterivEXT", (GLvoid *) glConvolutionParameterivEXT },
- { "glCopyConvolutionFilter1DEXT", (GLvoid *) glCopyConvolutionFilter1DEXT },
- { "glCopyConvolutionFilter2DEXT", (GLvoid *) glCopyConvolutionFilter2DEXT },
- { "glGetConvolutionFilterEXT", (GLvoid *) glGetConvolutionFilterEXT },
- { "glGetConvolutionParameterivEXT", (GLvoid *) glGetConvolutionParameterivEXT },
- { "glGetConvolutionParameterfvEXT", (GLvoid *) glGetConvolutionParameterfvEXT },
- { "glGetSeparableFilterEXT", (GLvoid *) glGetSeparableFilterEXT },
- { "glSeparableFilter2DEXT", (GLvoid *) glSeparableFilter2DEXT },
-
- /* 14. GL_SGI_color_table */
- { "glColorTableSGI", (GLvoid *) NotImplemented },
- { "glColorTableParameterfvSGI", (GLvoid *) NotImplemented },
- { "glColorTableParameterivSGI", (GLvoid *) NotImplemented },
- { "glCopyColorTableSGI", (GLvoid *) NotImplemented },
- { "glGetColorTableSGI", (GLvoid *) NotImplemented },
- { "glGetColorTableParameterfvSGI", (GLvoid *) NotImplemented },
- { "glGetColorTableParameterivSGI", (GLvoid *) NotImplemented },
-
- /* 15. GL_SGIS_pixel_texture */
- { "glPixelTexGenParameterfSGIS", (GLvoid *) NotImplemented },
- { "glPixelTexGenParameteriSGIS", (GLvoid *) NotImplemented },
- { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) NotImplemented },
- { "glGetPixelTexGenParameterivSGIS", (GLvoid *) NotImplemented },
-
- /* 16. GL_SGIS_texture4D */
- { "glTexImage4DSGIS", (GLvoid *) NotImplemented },
- { "glTexSubImage4DSGIS", (GLvoid *) NotImplemented },
-
- /* 20. GL_EXT_texture_object */
- { "glAreTexturesResidentEXT", (GLvoid *) glAreTexturesResidentEXT },
- { "glBindTextureEXT", (GLvoid *) glBindTextureEXT },
- { "glDeleteTexturesEXT", (GLvoid *) glDeleteTexturesEXT },
- { "glGenTexturesEXT", (GLvoid *) glGenTexturesEXT },
- { "glIsTextureEXT", (GLvoid *) glIsTextureEXT },
- { "glPrioritizeTexturesEXT", (GLvoid *) glPrioritizeTexturesEXT },
-
- /* 21. GL_SGIS_detail_texture */
- { "glDetailTexFuncSGIS", (GLvoid *) NotImplemented },
- { "glGetDetailTexFuncSGIS", (GLvoid *) NotImplemented },
-
- /* 22. GL_SGIS_sharpen_texture */
- { "glGetSharpenTexFuncSGIS", (GLvoid *) NotImplemented },
- { "glSharpenTexFuncSGIS", (GLvoid *) NotImplemented },
-
- /* 25. GL_SGIS_multisample */
- { "glSampleMaskSGIS", (GLvoid *) NotImplemented },
- { "glSamplePatternSGIS", (GLvoid *) NotImplemented },
-
- /* 30. GL_EXT_vertex_array */
- { "glArrayElementEXT", (GLvoid *) glArrayElementEXT },
- { "glColorPointerEXT", (GLvoid *) glColorPointerEXT },
- { "glDrawArraysEXT", (GLvoid *) glDrawArraysEXT },
- { "glEdgeFlagPointerEXT", (GLvoid *) glEdgeFlagPointerEXT },
- { "glGetPointervEXT", (GLvoid *) glGetPointervEXT },
- { "glIndexPointerEXT", (GLvoid *) glIndexPointerEXT },
- { "glNormalPointerEXT", (GLvoid *) glNormalPointerEXT },
- { "glTexCoordPointerEXT", (GLvoid *) glTexCoordPointerEXT },
- { "glVertexPointerEXT", (GLvoid *) glVertexPointerEXT },
-
- /* 37. GL_EXT_blend_minmax */
- { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
-
- /* 52. GL_SGIX_sprite */
- { "glSpriteParameterfSGIX", (GLvoid *) NotImplemented },
- { "glSpriteParameterfvSGIX", (GLvoid *) NotImplemented },
- { "glSpriteParameteriSGIX", (GLvoid *) NotImplemented },
- { "glSpriteParameterivSGIX", (GLvoid *) NotImplemented },
-
- /* 54. GL_EXT_point_parameters */
- { "glPointParameterfEXT", (GLvoid *) NotImplemented },
- { "glPointParameterfvEXT", (GLvoid *) NotImplemented },
-
- /* 55. GL_SGIX_instruments */
- { "glInstrumentsBufferSGIX", (GLvoid *) NotImplemented },
- { "glStartInstrumentsSGIX", (GLvoid *) NotImplemented },
- { "glStopInstrumentsSGIX", (GLvoid *) NotImplemented },
- { "glReadInstrumentsSGIX", (GLvoid *) NotImplemented },
- { "glPollInstrumentsSGIX", (GLvoid *) NotImplemented },
- { "glGetInstrumentsSGIX", (GLvoid *) NotImplemented },
-
- /* 57. GL_SGIX_framezoom */
- { "glFrameZoomSGIX", (GLvoid *) NotImplemented },
-
- /* 60. GL_SGIX_reference_plane */
- { "glReferencePlaneSGIX", (GLvoid *) NotImplemented },
-
- /* 61. GL_SGIX_flush_raster */
- { "glFlushRasterSGIX", (GLvoid *) NotImplemented },
-
- /* 66. GL_HP_image_transform */
- { "glGetImageTransformParameterfvHP", (GLvoid *) NotImplemented },
- { "glGetImageTransformParameterivHP", (GLvoid *) NotImplemented },
- { "glImageTransformParameterfHP", (GLvoid *) NotImplemented },
- { "glImageTransformParameterfvHP", (GLvoid *) NotImplemented },
- { "glImageTransformParameteriHP", (GLvoid *) NotImplemented },
- { "glImageTransformParameterivHP", (GLvoid *) NotImplemented },
-
- /* 74. GL_EXT_color_subtable */
- { "glColorSubTableEXT", (GLvoid *) NotImplemented },
- { "glCopyColorSubTableEXT", (GLvoid *) NotImplemented },
-
- /* 77. GL_PGI_misc_hints */
- { "glHintPGI", (GLvoid *) NotImplemented },
-
- /* 78. GL_EXT_paletted_texture */
- { "glColorTableEXT", (GLvoid *) glColorTableEXT },
- { "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT },
- { "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT },
- { "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT },
-
- /* 80. GL_SGIX_list_priority */
- { "glGetListParameterfvSGIX", (GLvoid *) NotImplemented },
- { "glGetListParameterivSGIX", (GLvoid *) NotImplemented },
- { "glListParameterfSGIX", (GLvoid *) NotImplemented },
- { "glListParameterfvSGIX", (GLvoid *) NotImplemented },
- { "glListParameteriSGIX", (GLvoid *) NotImplemented },
- { "glListParameterivSGIX", (GLvoid *) NotImplemented },
-
- /* 94. GL_EXT_index_material */
- { "glIndexMaterialEXT", (GLvoid *) NotImplemented },
-
- /* 95. GL_EXT_index_func */
- { "glIndexFuncEXT", (GLvoid *) NotImplemented },
-
- /* 97. GL_EXT_compiled_vertex_array */
- { "glLockArraysEXT", (GLvoid *) glLockArraysEXT },
- { "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT },
-
- /* 98. GL_EXT_cull_vertex */
- { "glCullParameterfvEXT", (GLvoid *) NotImplemented },
- { "glCullParameterdvEXT", (GLvoid *) NotImplemented },
-
- /* 173. GL_EXT/INGR_blend_func_separate */
- { "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR },
-
- /* GL_MESA_window_pos */
- { "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA },
-
- /* GL_MESA_resize_buffers */
- { "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA },
-
- /* GL_ARB_transpose_matrix */
- { "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB },
- { "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB },
- { "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB },
- { "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB },
-
- { NULL, NULL } /* end of list marker */
-};
-