-
-
-/*
- * XFree86 has its own thread wrapper, Xthreads.h
- * We wrap it again for GL.
- */
-#ifdef USE_XTHREADS
-#include <X11/Xthreads.h>
-
-typedef struct {
- xthread_key_t key;
- int initMagic;
-} _glthread_TSD;
-
-typedef xthread_t _glthread_Thread;
-
-typedef xmutex_rec _glthread_Mutex;
-
-#ifdef XMUTEX_INITIALIZER
-#define _glthread_DECLARE_STATIC_MUTEX(name) \
- static _glthread_Mutex name = XMUTEX_INITIALIZER
-#else
-#define _glthread_DECLARE_STATIC_MUTEX(name) \
- static _glthread_Mutex name
-#endif
-
-#define _glthread_INIT_MUTEX(name) \
- xmutex_init(&(name))
-
-#define _glthread_DESTROY_MUTEX(name) \
- xmutex_clear(&(name))
-
-#define _glthread_LOCK_MUTEX(name) \
- (void) xmutex_lock(&(name))
-
-#define _glthread_UNLOCK_MUTEX(name) \
- (void) xmutex_unlock(&(name))
-
-#endif /* USE_XTHREADS */
-
-
-