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mesa: remove duplicated code around framebuffer_renderbuffer()
[mesa.git]
/
src
/
mesa
/
main
/
accum.h
diff --git
a/src/mesa/main/accum.h
b/src/mesa/main/accum.h
index ede2ecca86ab3906c5fe3c39d206656a77bd18f8..fe253a20db6aa52c3e2acde0eb5f8d87def3e475 100644
(file)
--- a/
src/mesa/main/accum.h
+++ b/
src/mesa/main/accum.h
@@
-46,9
+46,6
@@
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
void GLAPIENTRY
_mesa_Accum( GLenum op, GLfloat value );
void GLAPIENTRY
_mesa_Accum( GLenum op, GLfloat value );
-extern void
-_mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value);
-
extern void
_mesa_clear_accum_buffer(struct gl_context *ctx);
extern void
_mesa_clear_accum_buffer(struct gl_context *ctx);