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mesa: Call _mesa_snprintf instead of snprintf.
[mesa.git]
/
src
/
mesa
/
main
/
api_arrayelt.c
diff --git
a/src/mesa/main/api_arrayelt.c
b/src/mesa/main/api_arrayelt.c
index 1899975213f6be6f7f0a799ae46740ab767fe9ab..d124c724c99473527e92c24df4a6024d5a2171ef 100644
(file)
--- a/
src/mesa/main/api_arrayelt.c
+++ b/
src/mesa/main/api_arrayelt.c
@@
-31,8
+31,8
@@
#include "context.h"
#include "imports.h"
#include "macros.h"
#include "context.h"
#include "imports.h"
#include "macros.h"
-#include "glapioffsets.h"
-#include "dispatch.h"
+#include "glapi
/glapi
offsets.h"
+#include "
glapi/
dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * );
typedef void (GLAPIENTRY *array_func)( const void * );
@@
-166,7
+166,7
@@
static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
}
static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
@@
-176,7
+176,7
@@
static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
}
static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
@@
-188,7
+188,7
@@
static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
}
static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
@@
-201,7
+201,7
@@
static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
}
/* GL_UNSIGNED_BYTE attributes */
@@
-213,7
+213,7
@@
static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
{
static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
@@
-224,7
+224,7
@@
static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
{
static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
@@
-235,7
+235,7
@@
static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
{
}
static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
@@
-248,7
+248,7
@@
static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_SHORT attributes */
}
/* GL_SHORT attributes */
@@
-260,7
+260,7
@@
static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v)
}
static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v)
@@
-271,7
+271,7
@@
static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v)
}
static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v)
@@
-283,7
+283,7
@@
static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
}
static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
@@
-296,7
+296,7
@@
static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
}
/* GL_UNSIGNED_SHORT attributes */
@@
-308,7
+308,7
@@
static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v)
}
static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v)
@@
-319,7
+319,7
@@
static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v)
}
static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v)
@@
-331,7
+331,7
@@
static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
}
static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
@@
-344,7
+344,7
@@
static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_INT attributes */
}
/* GL_INT attributes */
@@
-356,7
+356,7
@@
static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v)
}
static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v)
@@
-367,7
+367,7
@@
static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v)
}
static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v)
@@
-379,7
+379,7
@@
static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v)
}
static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v)
@@
-392,7
+392,7
@@
static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_UNSIGNED_INT attributes */
}
/* GL_UNSIGNED_INT attributes */
@@
-404,7
+404,7
@@
static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v)
}
static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v)
@@
-415,7
+415,7
@@
static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v)
}
static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v)
@@
-427,7
+427,7
@@
static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
}
static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
@@
-440,7
+440,7
@@
static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_FLOAT attributes */
}
/* GL_FLOAT attributes */
@@
-602,7
+602,7
@@
static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
}
static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
@@
-612,7
+612,7
@@
static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
}
static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
@@
-624,7
+624,7
@@
static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
}
static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
@@
-637,7
+637,7
@@
static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v)
{
static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
}
/* GL_UNSIGNED_BYTE attributes */
@@
-649,7
+649,7
@@
static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
{
static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
@@
-660,7
+660,7
@@
static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
{
static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
@@
-671,7
+671,7
@@
static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
{
}
static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
}
static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
@@
-684,7
+684,7
@@
static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
{
static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_SHORT attributes */
}
/* GL_SHORT attributes */
@@
-696,7
+696,7
@@
static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v)
}
static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v)
@@
-707,7
+707,7
@@
static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v)
}
static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v)
@@
-719,7
+719,7
@@
static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v)
}
static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v)
@@
-732,7
+732,7
@@
static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v)
static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v)
{
static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
}
/* GL_UNSIGNED_SHORT attributes */
@@
-744,7
+744,7
@@
static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v)
}
static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v)
@@
-755,7
+755,7
@@
static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v)
}
static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v)
@@
-767,7
+767,7
@@
static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
}
static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
@@
-780,7
+780,7
@@
static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v)
{
static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_INT attributes */
}
/* GL_INT attributes */
@@
-792,7
+792,7
@@
static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v)
}
static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v)
@@
-803,7
+803,7
@@
static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v)
}
static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v)
@@
-815,7
+815,7
@@
static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
}
static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
@@
-828,7
+828,7
@@
static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v)
{
static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_UNSIGNED_INT attributes */
}
/* GL_UNSIGNED_INT attributes */
@@
-840,7
+840,7
@@
static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0]));
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,
(GLfloat)
v[0]));
}
static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v)
}
static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v)
@@
-851,7
+851,7
@@
static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
v[0],
v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)
v[1]));
}
static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v)
}
static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v)
@@
-863,7
+863,7
@@
static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
v[0], v[1],
v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)
v[2]));
}
static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v)
}
static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v)
@@
-876,7
+876,7
@@
static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v)
static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v)
{
static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
v[0], v[1], v[2],
v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,
(GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)
v[3]));
}
/* GL_FLOAT attributes */
}
/* GL_FLOAT attributes */