+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
+ SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
+ SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+
+ /* GL 3.0 (functions not covered by other extensions) */
+ SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
+ SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
+ SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
+ SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
+ SET_GetStringi(exec, _mesa_GetStringi);
+ SET_ClampColor(exec, _mesa_ClampColorARB);
+
+ /* GL_ARB_instanced_arrays */
+ SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
+
+ /* GL_ARB_draw_buffer_blend */
+ SET_BlendFunciARB(exec, _mesa_BlendFunci);
+ SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
+ SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
+ SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
+