+
+void GLAPIENTRY
+_mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n",
+ _mesa_lookup_enum_by_nr(modeRGB),
+ _mesa_lookup_enum_by_nr(modeA));
+
+ if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlendEquationSeparateEXT not supported by driver");
+ return;
+ }
+
+ if ( ! _mesa_validate_blend_equation( ctx, modeRGB, GL_TRUE ) ) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
+ return;
+ }
+
+ if ( ! _mesa_validate_blend_equation( ctx, modeA, GL_TRUE ) ) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
+ return;
+ }
+
+
+ if ( (ctx->Color.BlendEquationRGB == modeRGB) &&
+ (ctx->Color.BlendEquationA == modeA) )
+ return;
+
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.BlendEquationRGB = modeRGB;
+ ctx->Color.BlendEquationA = modeA;
+
+ if (ctx->Driver.BlendEquationSeparate)
+ (*ctx->Driver.BlendEquationSeparate)( ctx, modeRGB, modeA );
+}