+extern void GLAPIENTRY
+_mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+
+
+extern void GLAPIENTRY
+_mesa_AlphaFunc( GLenum func, GLclampf ref );
+
+
+extern void GLAPIENTRY
+_mesa_LogicOp( GLenum opcode );
+
+
+extern void GLAPIENTRY
+_mesa_IndexMask( GLuint mask );
+
+extern void GLAPIENTRY
+_mesa_ColorMask( GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+
+extern void GLAPIENTRY
+_mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+
+
+extern void GLAPIENTRY
+_mesa_ClampColor(GLenum target, GLenum clamp);
+
+extern GLboolean
+_mesa_get_clamp_fragment_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb);
+
+extern GLboolean
+_mesa_get_clamp_vertex_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb);
+
+extern GLboolean
+_mesa_get_clamp_read_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *readFb);
+
+extern void
+_mesa_update_clamp_fragment_color(struct gl_context *ctx,
+ const struct gl_framebuffer *drawFb);