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mesa: Add texstore functions for BPTC-compressed textures
[mesa.git]
/
src
/
mesa
/
main
/
blend.h
diff --git
a/src/mesa/main/blend.h
b/src/mesa/main/blend.h
index 5b7a025910279650b6bd5b846e2d2c3e5f06de41..fe31a7440f09e305db3c0852fe2191301537ee9f 100644
(file)
--- a/
src/mesa/main/blend.h
+++ b/
src/mesa/main/blend.h
@@
-5,7
+5,6
@@
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@
-35,6
+34,7
@@
#include "glheader.h"
#include "glheader.h"
+#include "formats.h"
struct gl_context;
struct gl_context;
@@
-115,6
+115,9
@@
_mesa_update_clamp_fragment_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
+extern mesa_format
+_mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
+
extern void
_mesa_init_color( struct gl_context * ctx );
extern void
_mesa_init_color( struct gl_context * ctx );