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mesa: Add texstore functions for BPTC-compressed textures
[mesa.git]
/
src
/
mesa
/
main
/
blend.h
diff --git
a/src/mesa/main/blend.h
b/src/mesa/main/blend.h
index b43b3ccb3159832ff6e39dd8516e942cf1951add..fe31a7440f09e305db3c0852fe2191301537ee9f 100644
(file)
--- a/
src/mesa/main/blend.h
+++ b/
src/mesa/main/blend.h
@@
-5,7
+5,6
@@
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@
-116,8
+115,8
@@
_mesa_update_clamp_fragment_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
-extern
gl
_format
-_mesa_get_render_format(const struct gl_context *ctx,
gl
_format format);
+extern
mesa
_format
+_mesa_get_render_format(const struct gl_context *ctx,
mesa
_format format);
extern void
_mesa_init_color( struct gl_context * ctx );
extern void
_mesa_init_color( struct gl_context * ctx );