void GLAPIENTRY
_mesa_BindBuffer(GLenum target, GLuint buffer);
void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
void GLAPIENTRY
_mesa_BindBuffer(GLenum target, GLuint buffer);
void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);