-#else
- st_clear(ctx->st,
- (mask & GL_COLOR_BUFFER_BIT) ? GL_TRUE : GL_FALSE,
- (bufferMask & BUFFER_BIT_DEPTH) ? GL_TRUE : GL_FALSE,
- (bufferMask & BUFFER_BIT_STENCIL) ? GL_TRUE : GL_FALSE,
- (bufferMask & BUFFER_BIT_ACCUM) ? GL_TRUE : GL_FALSE);
-#endif