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mesa: Fix glFramebufferTexture*() for depth and stencil attachments
[mesa.git]
/
src
/
mesa
/
main
/
convolve.h
diff --git
a/src/mesa/main/convolve.h
b/src/mesa/main/convolve.h
index 7dc0a48b74d8cc2d7f89dcd87050fd5aca090077..952285643b5d5e82bb431a0194999f2c0fa69135 100644
(file)
--- a/
src/mesa/main/convolve.h
+++ b/
src/mesa/main/convolve.h
@@
-41,7
+41,7
@@
_mesa_init_convolve_dispatch(struct _glapi_table *disp);
#else /* FEATURE_convolve */
#else /* FEATURE_convolve */
-static
INLINE
void
+static
inline
void
_mesa_init_convolve_dispatch(struct _glapi_table *disp)
{
}
_mesa_init_convolve_dispatch(struct _glapi_table *disp)
{
}