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mesa: Fix glFramebufferTexture*() for depth and stencil attachments
[mesa.git]
/
src
/
mesa
/
main
/
convolve.h
diff --git
a/src/mesa/main/convolve.h
b/src/mesa/main/convolve.h
index 9d5e0eee4346e93052ad5392c09a7b2ed9eeb5c2..952285643b5d5e82bb431a0194999f2c0fa69135 100644
(file)
--- a/
src/mesa/main/convolve.h
+++ b/
src/mesa/main/convolve.h
@@
-1,10
+1,9
@@
-/* $Id: convolve.h,v 1.1 2000/08/21 14:24:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-200
0
Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-200
1
Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@
-29,23
+28,24
@@
#define CONVOLVE_H
#define CONVOLVE_H
-#include "types.h"
+#include "compiler.h"
+#include "mfeatures.h"
+struct _glapi_table;
-extern void
-_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width,
- const GLfloat *srcImage, GLfloat *dstImage);
+#if FEATURE_convolve
extern void
extern void
-_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height,
- const GLfloat *srcImage, GLfloat *dstImage);
+_mesa_init_convolve_dispatch(struct _glapi_table *disp);
+#else /* FEATURE_convolve */
-
extern
void
-_mesa_
convolve_sep_image(const GLcontext *ctx,
- GLsizei *width, GLsizei *height,
- const GLfloat *srcImage, GLfloat *dstImage);
+
static inline
void
+_mesa_
init_convolve_dispatch(struct _glapi_table *disp)
+{
+}
+#endif /* FEATURE_convolve */
-#endif
+#endif
/* CONVOLVE_H */