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mesa: add shader_storage_block_binding() helper
[mesa.git]
/
src
/
mesa
/
main
/
core.h
diff --git
a/src/mesa/main/core.h
b/src/mesa/main/core.h
index c28a8af53e3e31059c1179db022ac6e365618b88..73ed01c259b4700335a69ff84a55508d169258cf 100644
(file)
--- a/
src/mesa/main/core.h
+++ b/
src/mesa/main/core.h
@@
-1,6
+1,5
@@
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
*
* Copyright (C) 2010 LunarG Inc.
*
@@
-32,8
+31,7
@@
* The public header of core mesa.
*
* This file is the (only) public header of core mesa. It is supposed to be
* The public header of core mesa.
*
* This file is the (only) public header of core mesa. It is supposed to be
- * used by GLX, WGL, and GLSL. It is important that headers directly or
- * indirectly included here do not perform feature tests (#if FEATURE_xxx).
+ * used by GLX, WGL, and GLSL.
*/
*/