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Added GLAPIENTRY decorations for all first level OpenGL API function entry
[mesa.git]
/
src
/
mesa
/
main
/
depth.h
diff --git
a/src/mesa/main/depth.h
b/src/mesa/main/depth.h
index ce5f28e84d6dcaeec10b275028379bd2ad23f3b1..0532a2e6d16a93ccb3a314e91ed259a60cdbd395 100644
(file)
--- a/
src/mesa/main/depth.h
+++ b/
src/mesa/main/depth.h
@@
-37,19
+37,19
@@
#if _HAVE_FULL_GL
#if _HAVE_FULL_GL
-extern void
+extern void
GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
_mesa_ClearDepth( GLclampd depth );
-extern void
+extern void
GLAPIENTRY
_mesa_DepthFunc( GLenum func );
_mesa_DepthFunc( GLenum func );
-extern void
+extern void
GLAPIENTRY
_mesa_DepthMask( GLboolean flag );
extern void
_mesa_init_depth( GLcontext * ctx );
_mesa_DepthMask( GLboolean flag );
extern void
_mesa_init_depth( GLcontext * ctx );
-extern void
+extern void
GLAPIENTRY
_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
#else
_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
#else