+void *
+_mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes);
+
+GLint
+_mesa_dlist_alloc_opcode(struct gl_context *ctx, GLuint sz,
+ void (*execute)(struct gl_context *, void *),
+ void (*destroy)(struct gl_context *, void *),
+ void (*print)(struct gl_context *, void *, FILE *));