-bool
-_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val);
-
-GLint
-_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname);
-
-void *
-_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname);
-
-extern void
-_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
- const char *msg, int len);
-
-void GLAPIENTRY
-_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLint length,
- const GLchar* buf);
-GLuint GLAPIENTRY
-_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources,
- GLenum* types, GLenum* ids, GLenum* severities,
- GLsizei* lengths, GLchar* messageLog);
-void GLAPIENTRY
-_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity,
- GLsizei count, const GLuint *ids,
- GLboolean enabled);
-void GLAPIENTRY
-_mesa_DebugMessageCallback(GLDEBUGPROC callback,
- const void *userParam);
-void GLAPIENTRY
-_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
- const GLchar *message);
-void GLAPIENTRY
-_mesa_PopDebugGroup(void);