unsigned light_attenuated:1;
unsigned texunit_really_enabled:1;
unsigned texmat_enabled:1;
unsigned light_attenuated:1;
unsigned texunit_really_enabled:1;
unsigned texmat_enabled:1;
int bit = _mesa_ffs( ~p->temp_in_use );
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
int bit = _mesa_ffs( ~p->temp_in_use );
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
struct ureg state_attenuation = register_param1(p, STATE_POINT_ATTENUATION);
struct ureg out = register_output(p, VERT_RESULT_PSIZ);
struct ureg ut = get_temp(p);
struct ureg state_attenuation = register_param1(p, STATE_POINT_ATTENUATION);
struct ureg out = register_output(p, VERT_RESULT_PSIZ);
struct ureg ut = get_temp(p);
prog = (struct gl_vertex_program *)
ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
prog = (struct gl_vertex_program *)
ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);