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mesa: Fix glFramebufferTexture*() for depth and stencil attachments
[mesa.git]
/
src
/
mesa
/
main
/
ffvertex_prog.h
diff --git
a/src/mesa/main/ffvertex_prog.h
b/src/mesa/main/ffvertex_prog.h
index 72cd6ea115d0e8bc1711777aa5ce16a8c7ad209d..837a15efca0b035d25cfa4b95047831a0f894fc6 100644
(file)
--- a/
src/mesa/main/ffvertex_prog.h
+++ b/
src/mesa/main/ffvertex_prog.h
@@
-30,7
+30,7
@@
#define FFVERTEX_PROG_H
#define FFVERTEX_PROG_H
-#include "main/mtypes.h"
+struct gl_context;
struct gl_vertex_program *
_mesa_get_fixed_func_vertex_program(struct gl_context *ctx);
struct gl_vertex_program *
_mesa_get_fixed_func_vertex_program(struct gl_context *ctx);