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Merge remote branch 'origin/master' into pipe-video
[mesa.git]
/
src
/
mesa
/
main
/
framebuffer.h
diff --git
a/src/mesa/main/framebuffer.h
b/src/mesa/main/framebuffer.h
index 960513812cf67ac67cbd810049dd903e4854b82e..20e3ff56b558f2988ddc2b051144150d2334c5ba 100644
(file)
--- a/
src/mesa/main/framebuffer.h
+++ b/
src/mesa/main/framebuffer.h
@@
-26,16
+26,20
@@
#ifndef FRAMEBUFFER_H
#define FRAMEBUFFER_H
#ifndef FRAMEBUFFER_H
#define FRAMEBUFFER_H
+#include "glheader.h"
+
+struct gl_config;
+struct gl_context;
extern struct gl_framebuffer *
extern struct gl_framebuffer *
-_mesa_create_framebuffer(const
GLvisual
*visual);
+_mesa_create_framebuffer(const
struct gl_config
*visual);
extern struct gl_framebuffer *
extern struct gl_framebuffer *
-_mesa_new_framebuffer(
GL
context *ctx, GLuint name);
+_mesa_new_framebuffer(
struct gl_
context *ctx, GLuint name);
extern void
_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
extern void
_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
- const
GLvisual
*visual);
+ const
struct gl_config
*visual);
extern void
_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
extern void
_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
@@
-51,44
+55,47
@@
_mesa_reference_framebuffer(struct gl_framebuffer **ptr,
struct gl_framebuffer *fb);
extern void
struct gl_framebuffer *fb);
extern void
-_mesa_resize_framebuffer(
GL
context *ctx, struct gl_framebuffer *fb,
+_mesa_resize_framebuffer(
struct gl_
context *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height);
extern void
GLuint width, GLuint height);
extern void
-_mesa_resizebuffers(
GL
context *ctx );
+_mesa_resizebuffers(
struct gl_
context *ctx );
extern void GLAPIENTRY
_mesa_ResizeBuffersMESA( void );
extern void
extern void GLAPIENTRY
_mesa_ResizeBuffersMESA( void );
extern void
-_mesa_update_draw_buffer_bounds(
GL
context *ctx);
+_mesa_update_draw_buffer_bounds(
struct gl_
context *ctx);
extern void
_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
extern void
extern void
_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
extern void
-_mesa_update_depth_buffer(
GL
context *ctx, struct gl_framebuffer *fb,
+_mesa_update_depth_buffer(
struct gl_
context *ctx, struct gl_framebuffer *fb,
GLuint attIndex);
extern void
GLuint attIndex);
extern void
-_mesa_update_stencil_buffer(
GL
context *ctx, struct gl_framebuffer *fb,
+_mesa_update_stencil_buffer(
struct gl_
context *ctx, struct gl_framebuffer *fb,
GLuint attIndex);
extern void
GLuint attIndex);
extern void
-_mesa_update_framebuffer(
GL
context *ctx);
+_mesa_update_framebuffer(
struct gl_
context *ctx);
extern GLboolean
extern GLboolean
-_mesa_source_buffer_exists(
GL
context *ctx, GLenum format);
+_mesa_source_buffer_exists(
struct gl_
context *ctx, GLenum format);
extern GLboolean
extern GLboolean
-_mesa_dest_buffer_exists(
GL
context *ctx, GLenum format);
+_mesa_dest_buffer_exists(
struct gl_
context *ctx, GLenum format);
extern GLenum
extern GLenum
-_mesa_get_color_read_type(
GL
context *ctx);
+_mesa_get_color_read_type(
struct gl_
context *ctx);
extern GLenum
extern GLenum
-_mesa_get_color_read_format(GLcontext *ctx);
+_mesa_get_color_read_format(struct gl_context *ctx);
+
+extern void
+_mesa_print_framebuffer(const struct gl_framebuffer *fb);
#endif /* FRAMEBUFFER_H */
#endif /* FRAMEBUFFER_H */