-
- /* GL_EXT_histogram (also in 1.2 imaging) */
- case GL_HISTOGRAM:
- CHECK_EXTENSION_B(EXT_histogram, pname);
- *params = ctx->Pixel.HistogramEnabled;
- break;
- case GL_MINMAX:
- CHECK_EXTENSION_B(EXT_histogram, pname);
- *params = ctx->Pixel.MinMaxEnabled;
- break;
-
- /* GL_SGI_color_table (also in 1.2 imaging */
- case GL_COLOR_TABLE_SGI:
- *params = ctx->Pixel.ColorTableEnabled;
- break;
- case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
- *params = ctx->Pixel.PostConvolutionColorTableEnabled;
- break;
- case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
- *params = ctx->Pixel.PostColorMatrixColorTableEnabled;
- break;
-
- /* GL_SGI_texture_color_table */
- case GL_TEXTURE_COLOR_TABLE_SGI:
- CHECK_EXTENSION_B(SGI_texture_color_table, pname);
- *params = textureUnit->ColorTableEnabled;
- break;
-
- /* GL_EXT_secondary_color */
- case GL_COLOR_SUM_EXT:
- CHECK_EXTENSION_B(EXT_secondary_color, pname);
- *params = ctx->Fog.ColorSumEnabled;
- break;
- case GL_CURRENT_SECONDARY_COLOR_EXT:
- CHECK_EXTENSION_B(EXT_secondary_color, pname);
- FLUSH_CURRENT(ctx, 0);
- params[0] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
- params[1] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
- params[2] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
- params[3] = INT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- break;
- case GL_SECONDARY_COLOR_ARRAY_EXT:
- CHECK_EXTENSION_B(EXT_secondary_color, pname);
- *params = ctx->Array.SecondaryColor.Enabled;
- break;
- case GL_SECONDARY_COLOR_ARRAY_TYPE_EXT:
- CHECK_EXTENSION_B(EXT_secondary_color, pname);
- *params = ENUM_TO_BOOL(ctx->Array.SecondaryColor.Type);
- break;
- case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT:
- CHECK_EXTENSION_B(EXT_secondary_color, pname);
- *params = INT_TO_BOOL(ctx->Array.SecondaryColor.Stride);
- break;
- case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT:
- CHECK_EXTENSION_B(EXT_secondary_color, pname);
- *params = INT_TO_BOOL(ctx->Array.SecondaryColor.Size);
- break;
-
- /* GL_EXT_fog_coord */
- case GL_CURRENT_FOG_COORDINATE_EXT:
- CHECK_EXTENSION_B(EXT_fog_coord, pname);
- FLUSH_CURRENT(ctx, 0);
- *params = FLOAT_TO_BOOL(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- break;
- case GL_FOG_COORDINATE_ARRAY_EXT:
- CHECK_EXTENSION_B(EXT_fog_coord, pname);
- *params = ctx->Array.FogCoord.Enabled;
- break;
- case GL_FOG_COORDINATE_ARRAY_TYPE_EXT:
- CHECK_EXTENSION_B(EXT_fog_coord, pname);
- *params = ENUM_TO_BOOL(ctx->Array.FogCoord.Type);
- break;
- case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT:
- CHECK_EXTENSION_B(EXT_fog_coord, pname);
- *params = INT_TO_BOOL(ctx->Array.FogCoord.Stride);
- break;
- case GL_FOG_COORDINATE_SOURCE_EXT:
- CHECK_EXTENSION_B(EXT_fog_coord, pname);
- *params = ENUM_TO_BOOL(ctx->Fog.FogCoordinateSource);
- break;
-
- /* GL_EXT_texture_lod_bias */
- case GL_MAX_TEXTURE_LOD_BIAS_EXT:
- *params = FLOAT_TO_BOOL(ctx->Const.MaxTextureLodBias);
- break;
-
- /* GL_EXT_texture_filter_anisotropic */
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- CHECK_EXTENSION_B(EXT_texture_filter_anisotropic, pname);
- *params = FLOAT_TO_BOOL(ctx->Const.MaxTextureMaxAnisotropy);
- break;
-
- /* GL_ARB_multisample */
- case GL_MULTISAMPLE_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = ctx->Multisample.Enabled;
- break;
- case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = ctx->Multisample.SampleAlphaToCoverage;
- break;
- case GL_SAMPLE_ALPHA_TO_ONE_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = ctx->Multisample.SampleAlphaToOne;
- break;
- case GL_SAMPLE_COVERAGE_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = ctx->Multisample.SampleCoverage;
- break;
- case GL_SAMPLE_COVERAGE_VALUE_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = FLOAT_TO_BOOL(ctx->Multisample.SampleCoverageValue);
- break;
- case GL_SAMPLE_COVERAGE_INVERT_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = ctx->Multisample.SampleCoverageInvert;
- break;
- case GL_SAMPLE_BUFFERS_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = 0; /* XXX fix someday */
- break;
- case GL_SAMPLES_ARB:
- CHECK_EXTENSION_B(ARB_multisample, pname);
- *params = 0; /* XXX fix someday */
- break;
-
- /* GL_IBM_rasterpos_clip */
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- CHECK_EXTENSION_B(IBM_rasterpos_clip, pname);
- *params = ctx->Transform.RasterPositionUnclipped;
- break;
-
- /* GL_NV_point_sprite */
- case GL_POINT_SPRITE_NV:
- CHECK_EXTENSION_B(NV_point_sprite, pname);
- *params = ctx->Point.PointSprite;
- break;
- case GL_POINT_SPRITE_R_MODE_NV:
- CHECK_EXTENSION_B(NV_point_sprite, pname);
- *params = ENUM_TO_BOOL(ctx->Point.SpriteRMode);
- break;
-
- /* GL_SGIS_generate_mipmap */
- case GL_GENERATE_MIPMAP_HINT_SGIS:
- CHECK_EXTENSION_B(SGIS_generate_mipmap, pname);
- *params = ENUM_TO_BOOL(ctx->Hint.GenerateMipmap);
- break;
-
-#if FEATURE_NV_vertex_program
- case GL_VERTEX_PROGRAM_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = ctx->VertexProgram.Enabled;
- break;
- case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = ctx->VertexProgram.PointSizeEnabled;
- break;
- case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = ctx->VertexProgram.TwoSideEnabled;
- break;
- case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = (ctx->Const.MaxProgramMatrixStackDepth > 0) ? GL_TRUE : GL_FALSE;
- break;
- case GL_MAX_TRACK_MATRICES_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = (ctx->Const.MaxProgramMatrices > 0) ? GL_TRUE : GL_FALSE;
- break;
- case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = GL_TRUE;
- break;
- case GL_CURRENT_MATRIX_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[i]);
- break;
- case GL_VERTEX_PROGRAM_BINDING_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id != 0)
- *params = GL_TRUE;
- else
- *params = GL_FALSE;
- break;
- case GL_PROGRAM_ERROR_POSITION_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- *params = (ctx->Program.ErrorPos != 0) ? GL_TRUE : GL_FALSE;
- break;
- case GL_VERTEX_ATTRIB_ARRAY0_NV:
- case GL_VERTEX_ATTRIB_ARRAY1_NV:
- case GL_VERTEX_ATTRIB_ARRAY2_NV:
- case GL_VERTEX_ATTRIB_ARRAY3_NV:
- case GL_VERTEX_ATTRIB_ARRAY4_NV:
- case GL_VERTEX_ATTRIB_ARRAY5_NV:
- case GL_VERTEX_ATTRIB_ARRAY6_NV:
- case GL_VERTEX_ATTRIB_ARRAY7_NV:
- case GL_VERTEX_ATTRIB_ARRAY8_NV:
- case GL_VERTEX_ATTRIB_ARRAY9_NV:
- case GL_VERTEX_ATTRIB_ARRAY10_NV:
- case GL_VERTEX_ATTRIB_ARRAY11_NV:
- case GL_VERTEX_ATTRIB_ARRAY12_NV:
- case GL_VERTEX_ATTRIB_ARRAY13_NV:
- case GL_VERTEX_ATTRIB_ARRAY14_NV:
- case GL_VERTEX_ATTRIB_ARRAY15_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- {
- GLuint n = (GLuint) pname - GL_VERTEX_ATTRIB_ARRAY0_NV;
- *params = ctx->Array.VertexAttrib[n].Enabled;
- }
- break;
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- {
- GLuint n = (GLuint) pname - GL_MAP1_VERTEX_ATTRIB0_4_NV;
- *params = ctx->Eval.Map1Attrib[n];
- }
- break;
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- CHECK_EXTENSION_B(NV_vertex_program, pname);
- {
- GLuint n = (GLuint) pname - GL_MAP2_VERTEX_ATTRIB0_4_NV;
- *params = ctx->Eval.Map2Attrib[n];
- }
- break;
-#endif /* FEATURE_NV_vertex_program */
-
-#if FEATURE_NV_fragment_program
- case GL_FRAGMENT_PROGRAM_NV:
- CHECK_EXTENSION_B(NV_fragment_program, pname);
- *params = ctx->FragmentProgram.Enabled;
- break;
- case GL_MAX_TEXTURE_COORDS_NV:
- CHECK_EXTENSION_B(NV_fragment_program, pname);
- *params = INT_TO_BOOL(ctx->Const.MaxTextureCoordUnits);
- break;
- case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
- CHECK_EXTENSION_B(NV_fragment_program, pname);
- *params = INT_TO_BOOL(ctx->Const.MaxTextureImageUnits);
- break;
- case GL_FRAGMENT_PROGRAM_BINDING_NV:
- CHECK_EXTENSION_B(NV_fragment_program, pname);
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id != 0)
- *params = GL_TRUE;
- else
- *params = GL_FALSE;
- break;
- case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV:
- CHECK_EXTENSION_B(NV_fragment_program, pname);
- *params = MAX_NV_FRAGMENT_PROGRAM_PARAMS ? GL_TRUE : GL_FALSE;
- break;
-#endif /* FEATURE_NV_fragment_program */
-
- /* GL_NV_texture_rectangle */
- case GL_TEXTURE_RECTANGLE_NV:
- CHECK_EXTENSION_B(NV_texture_rectangle, pname);
- *params = _mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV);
- break;
- case GL_TEXTURE_BINDING_RECTANGLE_NV:
- CHECK_EXTENSION_B(NV_texture_rectangle, pname);
- *params = INT_TO_BOOL(textureUnit->CurrentRect->Name);
- break;
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
- CHECK_EXTENSION_B(NV_texture_rectangle, pname);
- *params = INT_TO_BOOL(ctx->Const.MaxTextureRectSize);
- break;
-
- /* GL_EXT_stencil_two_side */
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- CHECK_EXTENSION_B(EXT_stencil_two_side, pname);
- *params = ctx->Stencil.TestTwoSide;
- break;
- case GL_ACTIVE_STENCIL_FACE_EXT:
- CHECK_EXTENSION_B(EXT_stencil_two_side, pname);
- *params = ENUM_TO_BOOL(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
- break;
-
- /* GL_NV_light_max_exponent */
- case GL_MAX_SHININESS_NV:
- *params = FLOAT_TO_BOOL(ctx->Const.MaxShininess);
- break;
- case GL_MAX_SPOT_EXPONENT_NV:
- *params = FLOAT_TO_BOOL(ctx->Const.MaxSpotExponent);
- break;
-
-#if FEATURE_ARB_vertex_buffer_object
- case GL_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.ArrayBufferBinding);
- break;
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.VertexArrayBufferBinding);
- break;
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.NormalArrayBufferBinding);
- break;
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.ColorArrayBufferBinding);
- break;
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.IndexArrayBufferBinding);
- break;
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.TextureArrayBufferBinding);
- break;
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.EdgeFlagArrayBufferBinding);
- break;
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.SecondaryColorArrayBufferBinding);
- break;
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.FogCoordArrayBufferBinding);
- break;
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.WeightArrayBufferBinding);
- break;
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
- *params = INT_TO_BOOL(ctx->Array.ElementArrayBufferBinding);
- break;
-#endif
-
-#if FEATURE_ARB_fragment_program
- case GL_FRAGMENT_PROGRAM_ARB:
- CHECK_EXTENSION_B(ARB_fragment_program, pname);
- *params = ctx->FragmentProgram.Enabled;
- break;
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- CHECK_EXTENSION_B(ARB_fragment_program, pname);
- params[0] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[0]);
- params[1] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[4]);
- params[2] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[8]);
- params[3] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[12]);
- params[4] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[1]);
- params[5] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[5]);
- params[6] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[9]);
- params[7] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[13]);
- params[8] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[2]);
- params[9] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[6]);
- params[10] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[10]);
- params[11] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[14]);
- params[12] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[3]);
- params[13] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[7]);
- params[14] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[11]);
- params[15] = FLOAT_TO_BOOL(ctx->CurrentStack->Top->m[15]);
- break;
- /* Remaining ARB_fragment_program queries alias with
- * the GL_NV_fragment_program queries.
- */
-#endif
-
- /* GL_EXT_depth_bounds_test */
- case GL_DEPTH_BOUNDS_TEST_EXT:
- CHECK_EXTENSION_B(EXT_depth_bounds_test, pname);
- params[0] = ctx->Depth.BoundsTest;
- break;
- case GL_DEPTH_BOUNDS_EXT:
- CHECK_EXTENSION_B(EXT_depth_bounds_test, pname);
- params[0] = FLOAT_TO_BOOL(ctx->Depth.BoundsMin);
- params[1] = FLOAT_TO_BOOL(ctx->Depth.BoundsMax);
- break;
-
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
- }
-}
-
-
-void
-_mesa_GetDoublev( GLenum pname, GLdouble *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint i;
- GLuint texUnit = ctx->Texture.CurrentUnit;
- const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (!params)
- return;
-
- /* We need this in order to get correct results for
- * GL_OCCLUSION_TEST_RESULT_HP. There might be other important cases.
- */
- FLUSH_VERTICES(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname));
-
- if (ctx->Driver.GetDoublev && (*ctx->Driver.GetDoublev)(ctx, pname, params))
- return;
-
- switch (pname) {
- case GL_ACCUM_RED_BITS:
- *params = (GLdouble) ctx->Visual.accumRedBits;
- break;
- case GL_ACCUM_GREEN_BITS:
- *params = (GLdouble) ctx->Visual.accumGreenBits;
- break;
- case GL_ACCUM_BLUE_BITS:
- *params = (GLdouble) ctx->Visual.accumBlueBits;
- break;
- case GL_ACCUM_ALPHA_BITS:
- *params = (GLdouble) ctx->Visual.accumAlphaBits;
- break;
- case GL_ACCUM_CLEAR_VALUE:
- params[0] = (GLdouble) ctx->Accum.ClearColor[0];
- params[1] = (GLdouble) ctx->Accum.ClearColor[1];
- params[2] = (GLdouble) ctx->Accum.ClearColor[2];
- params[3] = (GLdouble) ctx->Accum.ClearColor[3];
- break;
- case GL_ALPHA_BIAS:
- *params = (GLdouble) ctx->Pixel.AlphaBias;
- break;
- case GL_ALPHA_BITS:
- *params = (GLdouble) ctx->Visual.alphaBits;
- break;
- case GL_ALPHA_SCALE:
- *params = (GLdouble) ctx->Pixel.AlphaScale;
- break;
- case GL_ALPHA_TEST:
- *params = (GLdouble) ctx->Color.AlphaEnabled;
- break;
- case GL_ALPHA_TEST_FUNC:
- *params = ENUM_TO_DOUBLE(ctx->Color.AlphaFunc);
- break;
- case GL_ALPHA_TEST_REF:
- *params = (GLdouble) ctx->Color.AlphaRef;
- break;
- case GL_ATTRIB_STACK_DEPTH:
- *params = (GLdouble ) (ctx->AttribStackDepth);
- break;
- case GL_AUTO_NORMAL:
- *params = (GLdouble) ctx->Eval.AutoNormal;
- break;
- case GL_AUX_BUFFERS:
- *params = (GLdouble) ctx->Const.NumAuxBuffers;
- break;
- case GL_BLEND:
- *params = (GLdouble) ctx->Color.BlendEnabled;
- break;
- case GL_BLEND_DST:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
- break;
- case GL_BLEND_SRC:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
- break;
- case GL_BLEND_SRC_RGB_EXT:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
- break;
- case GL_BLEND_DST_RGB_EXT:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
- break;
- case GL_BLEND_SRC_ALPHA_EXT:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcA);
- break;
- case GL_BLEND_DST_ALPHA_EXT:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendDstA);
- break;
- case GL_BLEND_EQUATION_EXT:
- *params = ENUM_TO_DOUBLE(ctx->Color.BlendEquation);
- break;
- case GL_BLEND_COLOR_EXT:
- params[0] = (GLdouble) ctx->Color.BlendColor[0];
- params[1] = (GLdouble) ctx->Color.BlendColor[1];
- params[2] = (GLdouble) ctx->Color.BlendColor[2];
- params[3] = (GLdouble) ctx->Color.BlendColor[3];
- break;
- case GL_BLUE_BIAS:
- *params = (GLdouble) ctx->Pixel.BlueBias;
- break;
- case GL_BLUE_BITS:
- *params = (GLdouble) ctx->Visual.blueBits;
- break;
- case GL_BLUE_SCALE:
- *params = (GLdouble) ctx->Pixel.BlueScale;
- break;
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- *params = (GLdouble) (ctx->ClientAttribStackDepth);
- break;
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- if (ctx->Transform.ClipPlanesEnabled & (1 << (pname - GL_CLIP_PLANE0)))
- *params = 1.0;
- else
- *params = 0.0;
- break;
- case GL_COLOR_CLEAR_VALUE:
- params[0] = (GLdouble) ctx->Color.ClearColor[0];
- params[1] = (GLdouble) ctx->Color.ClearColor[1];
- params[2] = (GLdouble) ctx->Color.ClearColor[2];
- params[3] = (GLdouble) ctx->Color.ClearColor[3];
- break;
- case GL_COLOR_MATERIAL:
- *params = (GLdouble) ctx->Light.ColorMaterialEnabled;
- break;
- case GL_COLOR_MATERIAL_FACE:
- *params = ENUM_TO_DOUBLE(ctx->Light.ColorMaterialFace);
- break;
- case GL_COLOR_MATERIAL_PARAMETER:
- *params = ENUM_TO_DOUBLE(ctx->Light.ColorMaterialMode);
- break;
- case GL_COLOR_WRITEMASK:
- params[0] = ctx->Color.ColorMask[RCOMP] ? 1.0 : 0.0;
- params[1] = ctx->Color.ColorMask[GCOMP] ? 1.0 : 0.0;
- params[2] = ctx->Color.ColorMask[BCOMP] ? 1.0 : 0.0;
- params[3] = ctx->Color.ColorMask[ACOMP] ? 1.0 : 0.0;
- break;
- case GL_CULL_FACE:
- *params = (GLdouble) ctx->Polygon.CullFlag;
- break;
- case GL_CULL_FACE_MODE:
- *params = ENUM_TO_DOUBLE(ctx->Polygon.CullFaceMode);
- break;
- case GL_CURRENT_COLOR:
- FLUSH_CURRENT(ctx, 0);
- params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
- params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
- params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
- params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
- break;
- case GL_CURRENT_INDEX:
- FLUSH_CURRENT(ctx, 0);
- *params = (GLdouble) ctx->Current.Index;
- break;
- case GL_CURRENT_NORMAL:
- FLUSH_CURRENT(ctx, 0);
- params[0] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
- params[1] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
- params[2] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
- break;
- case GL_CURRENT_RASTER_COLOR:
- params[0] = (GLdouble) ctx->Current.RasterColor[0];
- params[1] = (GLdouble) ctx->Current.RasterColor[1];
- params[2] = (GLdouble) ctx->Current.RasterColor[2];
- params[3] = (GLdouble) ctx->Current.RasterColor[3];
- break;
- case GL_CURRENT_RASTER_DISTANCE:
- params[0] = (GLdouble) ctx->Current.RasterDistance;
- break;
- case GL_CURRENT_RASTER_INDEX:
- *params = (GLdouble) ctx->Current.RasterIndex;
- break;
- case GL_CURRENT_RASTER_POSITION:
- params[0] = (GLdouble) ctx->Current.RasterPos[0];
- params[1] = (GLdouble) ctx->Current.RasterPos[1];
- params[2] = (GLdouble) ctx->Current.RasterPos[2];
- params[3] = (GLdouble) ctx->Current.RasterPos[3];
- break;
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- params[0] = (GLdouble) ctx->Current.RasterTexCoords[texUnit][0];
- params[1] = (GLdouble) ctx->Current.RasterTexCoords[texUnit][1];
- params[2] = (GLdouble) ctx->Current.RasterTexCoords[texUnit][2];
- params[3] = (GLdouble) ctx->Current.RasterTexCoords[texUnit][3];
- break;
- case GL_CURRENT_RASTER_POSITION_VALID:
- *params = (GLdouble) ctx->Current.RasterPosValid;
- break;
- case GL_CURRENT_TEXTURE_COORDS:
- FLUSH_CURRENT(ctx, 0);
- params[0] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0];
- params[1] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1];
- params[2] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2];
- params[3] = (GLdouble) ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3];
- break;
- case GL_DEPTH_BIAS:
- *params = (GLdouble) ctx->Pixel.DepthBias;
- break;
- case GL_DEPTH_BITS:
- *params = (GLdouble) ctx->Visual.depthBits;
- break;
- case GL_DEPTH_CLEAR_VALUE:
- *params = (GLdouble) ctx->Depth.Clear;
- break;
- case GL_DEPTH_FUNC:
- *params = ENUM_TO_DOUBLE(ctx->Depth.Func);
- break;
- case GL_DEPTH_RANGE:
- params[0] = (GLdouble) ctx->Viewport.Near;
- params[1] = (GLdouble) ctx->Viewport.Far;
- break;
- case GL_DEPTH_SCALE:
- *params = (GLdouble) ctx->Pixel.DepthScale;
- break;
- case GL_DEPTH_TEST:
- *params = (GLdouble) ctx->Depth.Test;
- break;
- case GL_DEPTH_WRITEMASK:
- *params = (GLdouble) ctx->Depth.Mask;
- break;
- case GL_DITHER:
- *params = (GLdouble) ctx->Color.DitherFlag;
- break;
- case GL_DOUBLEBUFFER:
- *params = (GLdouble) ctx->Visual.doubleBufferMode;
- break;
- case GL_DRAW_BUFFER:
- *params = ENUM_TO_DOUBLE(ctx->Color.DrawBuffer);
- break;
- case GL_EDGE_FLAG:
- FLUSH_CURRENT(ctx, 0);
- *params = (GLdouble) ctx->Current.EdgeFlag;
- break;
- case GL_FEEDBACK_BUFFER_SIZE:
- *params = (GLdouble) ctx->Feedback.BufferSize;
- break;
- case GL_FEEDBACK_BUFFER_TYPE:
- *params = ENUM_TO_DOUBLE(ctx->Feedback.Type);
- break;
- case GL_FOG:
- *params = (GLdouble) ctx->Fog.Enabled;
- break;
- case GL_FOG_COLOR:
- params[0] = (GLdouble) ctx->Fog.Color[0];
- params[1] = (GLdouble) ctx->Fog.Color[1];
- params[2] = (GLdouble) ctx->Fog.Color[2];
- params[3] = (GLdouble) ctx->Fog.Color[3];
- break;
- case GL_FOG_DENSITY:
- *params = (GLdouble) ctx->Fog.Density;
- break;
- case GL_FOG_END:
- *params = (GLdouble) ctx->Fog.End;
- break;
- case GL_FOG_HINT:
- *params = ENUM_TO_DOUBLE(ctx->Hint.Fog);
- break;
- case GL_FOG_INDEX:
- *params = (GLdouble) ctx->Fog.Index;
- break;
- case GL_FOG_MODE:
- *params = ENUM_TO_DOUBLE(ctx->Fog.Mode);
- break;
- case GL_FOG_START:
- *params = (GLdouble) ctx->Fog.Start;
- break;
- case GL_FRONT_FACE:
- *params = ENUM_TO_DOUBLE(ctx->Polygon.FrontFace);
- break;
- case GL_GREEN_BIAS:
- *params = (GLdouble) ctx->Pixel.GreenBias;
- break;
- case GL_GREEN_BITS:
- *params = (GLdouble) ctx->Visual.greenBits;
- break;
- case GL_GREEN_SCALE:
- *params = (GLdouble) ctx->Pixel.GreenScale;
- break;
- case GL_INDEX_BITS:
- *params = (GLdouble) ctx->Visual.indexBits;
- break;
- case GL_INDEX_CLEAR_VALUE:
- *params = (GLdouble) ctx->Color.ClearIndex;
- break;
- case GL_INDEX_MODE:
- *params = ctx->Visual.rgbMode ? 0.0 : 1.0;
- break;
- case GL_INDEX_OFFSET:
- *params = (GLdouble) ctx->Pixel.IndexOffset;
- break;
- case GL_INDEX_SHIFT:
- *params = (GLdouble) ctx->Pixel.IndexShift;
- break;
- case GL_INDEX_WRITEMASK:
- *params = (GLdouble) ctx->Color.IndexMask;
- break;
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- *params = (GLdouble) ctx->Light.Light[pname-GL_LIGHT0].Enabled;
- break;
- case GL_LIGHTING:
- *params = (GLdouble) ctx->Light.Enabled;
- break;
- case GL_LIGHT_MODEL_AMBIENT:
- params[0] = (GLdouble) ctx->Light.Model.Ambient[0];
- params[1] = (GLdouble) ctx->Light.Model.Ambient[1];
- params[2] = (GLdouble) ctx->Light.Model.Ambient[2];
- params[3] = (GLdouble) ctx->Light.Model.Ambient[3];
- break;
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- params[0] = (GLdouble) ctx->Light.Model.ColorControl;
- break;
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- *params = (GLdouble) ctx->Light.Model.LocalViewer;
- break;
- case GL_LIGHT_MODEL_TWO_SIDE:
- *params = (GLdouble) ctx->Light.Model.TwoSide;
- break;
- case GL_LINE_SMOOTH:
- *params = (GLdouble) ctx->Line.SmoothFlag;
- break;
- case GL_LINE_SMOOTH_HINT:
- *params = ENUM_TO_DOUBLE(ctx->Hint.LineSmooth);
- break;
- case GL_LINE_STIPPLE:
- *params = (GLdouble) ctx->Line.StippleFlag;
- break;
- case GL_LINE_STIPPLE_PATTERN:
- *params = (GLdouble) ctx->Line.StipplePattern;
- break;
- case GL_LINE_STIPPLE_REPEAT:
- *params = (GLdouble) ctx->Line.StippleFactor;
- break;
- case GL_LINE_WIDTH:
- *params = (GLdouble) ctx->Line.Width;
- break;
- case GL_LINE_WIDTH_GRANULARITY:
- *params = (GLdouble) ctx->Const.LineWidthGranularity;
- break;
- case GL_LINE_WIDTH_RANGE:
- params[0] = (GLdouble) ctx->Const.MinLineWidthAA;
- params[1] = (GLdouble) ctx->Const.MaxLineWidthAA;
- break;
- case GL_ALIASED_LINE_WIDTH_RANGE:
- params[0] = (GLdouble) ctx->Const.MinLineWidth;
- params[1] = (GLdouble) ctx->Const.MaxLineWidth;
- break;
- case GL_LIST_BASE:
- *params = (GLdouble) ctx->List.ListBase;
- break;
- case GL_LIST_INDEX:
- *params = (GLdouble) ctx->CurrentListNum;
- break;
- case GL_LIST_MODE:
- if (!ctx->CompileFlag)
- *params = 0.0;
- else if (ctx->ExecuteFlag)
- *params = ENUM_TO_DOUBLE(GL_COMPILE_AND_EXECUTE);
- else
- *params = ENUM_TO_DOUBLE(GL_COMPILE);
- break;
- case GL_INDEX_LOGIC_OP:
- *params = (GLdouble) ctx->Color.IndexLogicOpEnabled;
- break;
- case GL_COLOR_LOGIC_OP:
- *params = (GLdouble) ctx->Color.ColorLogicOpEnabled;
- break;
- case GL_LOGIC_OP_MODE:
- *params = ENUM_TO_DOUBLE(ctx->Color.LogicOp);
- break;
- case GL_MAP1_COLOR_4:
- *params = (GLdouble) ctx->Eval.Map1Color4;
- break;
- case GL_MAP1_GRID_DOMAIN:
- params[0] = (GLdouble) ctx->Eval.MapGrid1u1;
- params[1] = (GLdouble) ctx->Eval.MapGrid1u2;
- break;
- case GL_MAP1_GRID_SEGMENTS:
- *params = (GLdouble) ctx->Eval.MapGrid1un;
- break;
- case GL_MAP1_INDEX:
- *params = (GLdouble) ctx->Eval.Map1Index;
- break;
- case GL_MAP1_NORMAL:
- *params = (GLdouble) ctx->Eval.Map1Normal;
- break;
- case GL_MAP1_TEXTURE_COORD_1:
- *params = (GLdouble) ctx->Eval.Map1TextureCoord1;
- break;
- case GL_MAP1_TEXTURE_COORD_2:
- *params = (GLdouble) ctx->Eval.Map1TextureCoord2;
- break;
- case GL_MAP1_TEXTURE_COORD_3:
- *params = (GLdouble) ctx->Eval.Map1TextureCoord3;
- break;
- case GL_MAP1_TEXTURE_COORD_4:
- *params = (GLdouble) ctx->Eval.Map1TextureCoord4;
- break;
- case GL_MAP1_VERTEX_3:
- *params = (GLdouble) ctx->Eval.Map1Vertex3;
- break;
- case GL_MAP1_VERTEX_4:
- *params = (GLdouble) ctx->Eval.Map1Vertex4;
- break;
- case GL_MAP2_COLOR_4:
- *params = (GLdouble) ctx->Eval.Map2Color4;
- break;
- case GL_MAP2_GRID_DOMAIN:
- params[0] = (GLdouble) ctx->Eval.MapGrid2u1;
- params[1] = (GLdouble) ctx->Eval.MapGrid2u2;
- params[2] = (GLdouble) ctx->Eval.MapGrid2v1;
- params[3] = (GLdouble) ctx->Eval.MapGrid2v2;
- break;
- case GL_MAP2_GRID_SEGMENTS:
- params[0] = (GLdouble) ctx->Eval.MapGrid2un;
- params[1] = (GLdouble) ctx->Eval.MapGrid2vn;
- break;
- case GL_MAP2_INDEX:
- *params = (GLdouble) ctx->Eval.Map2Index;
- break;
- case GL_MAP2_NORMAL:
- *params = (GLdouble) ctx->Eval.Map2Normal;
- break;
- case GL_MAP2_TEXTURE_COORD_1:
- *params = (GLdouble) ctx->Eval.Map2TextureCoord1;
- break;
- case GL_MAP2_TEXTURE_COORD_2:
- *params = (GLdouble) ctx->Eval.Map2TextureCoord2;
- break;
- case GL_MAP2_TEXTURE_COORD_3:
- *params = (GLdouble) ctx->Eval.Map2TextureCoord3;
- break;
- case GL_MAP2_TEXTURE_COORD_4:
- *params = (GLdouble) ctx->Eval.Map2TextureCoord4;
- break;
- case GL_MAP2_VERTEX_3:
- *params = (GLdouble) ctx->Eval.Map2Vertex3;
- break;
- case GL_MAP2_VERTEX_4:
- *params = (GLdouble) ctx->Eval.Map2Vertex4;
- break;
- case GL_MAP_COLOR:
- *params = (GLdouble) ctx->Pixel.MapColorFlag;
- break;
- case GL_MAP_STENCIL:
- *params = (GLdouble) ctx->Pixel.MapStencilFlag;
- break;
- case GL_MATRIX_MODE:
- *params = ENUM_TO_DOUBLE(ctx->Transform.MatrixMode);
- break;
- case GL_MAX_ATTRIB_STACK_DEPTH:
- *params = (GLdouble) MAX_ATTRIB_STACK_DEPTH;
- break;
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- *params = (GLdouble) MAX_CLIENT_ATTRIB_STACK_DEPTH;
- break;
- case GL_MAX_CLIP_PLANES:
- *params = (GLdouble) ctx->Const.MaxClipPlanes;
- break;
- case GL_MAX_ELEMENTS_VERTICES: /* GL_VERSION_1_2 */
- *params = (GLdouble) ctx->Const.MaxArrayLockSize;
- break;
- case GL_MAX_ELEMENTS_INDICES: /* GL_VERSION_1_2 */
- *params = (GLdouble) ctx->Const.MaxArrayLockSize;
- break;
- case GL_MAX_EVAL_ORDER:
- *params = (GLdouble) MAX_EVAL_ORDER;
- break;
- case GL_MAX_LIGHTS:
- *params = (GLdouble) ctx->Const.MaxLights;
- break;
- case GL_MAX_LIST_NESTING:
- *params = (GLdouble) MAX_LIST_NESTING;
- break;
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- *params = (GLdouble) MAX_MODELVIEW_STACK_DEPTH;
- break;
- case GL_MAX_NAME_STACK_DEPTH:
- *params = (GLdouble) MAX_NAME_STACK_DEPTH;
- break;
- case GL_MAX_PIXEL_MAP_TABLE:
- *params = (GLdouble) MAX_PIXEL_MAP_TABLE;
- break;
- case GL_MAX_PROJECTION_STACK_DEPTH:
- *params = (GLdouble) MAX_PROJECTION_STACK_DEPTH;
- break;
- case GL_MAX_TEXTURE_SIZE:
- *params = (GLdouble) (1 << (ctx->Const.MaxTextureLevels - 1));
- break;
- case GL_MAX_3D_TEXTURE_SIZE:
- *params = (GLdouble) (1 << (ctx->Const.Max3DTextureLevels - 1));
- break;
- case GL_MAX_TEXTURE_STACK_DEPTH:
- *params = (GLdouble) MAX_TEXTURE_STACK_DEPTH;
- break;
- case GL_MAX_VIEWPORT_DIMS:
- params[0] = (GLdouble) MAX_WIDTH;
- params[1] = (GLdouble) MAX_HEIGHT;
- break;
- case GL_MODELVIEW_MATRIX:
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) ctx->ModelviewMatrixStack.Top->m[i];
- }
- break;
- case GL_MODELVIEW_STACK_DEPTH:
- *params = (GLdouble) (ctx->ModelviewMatrixStack.Depth + 1);
- break;
- case GL_NAME_STACK_DEPTH:
- *params = (GLdouble) ctx->Select.NameStackDepth;
- break;
- case GL_NORMALIZE:
- *params = (GLdouble) ctx->Transform.Normalize;
- break;
- case GL_PACK_ALIGNMENT:
- *params = (GLdouble) ctx->Pack.Alignment;
- break;
- case GL_PACK_LSB_FIRST:
- *params = (GLdouble) ctx->Pack.LsbFirst;
- break;
- case GL_PACK_ROW_LENGTH:
- *params = (GLdouble) ctx->Pack.RowLength;
- break;
- case GL_PACK_SKIP_PIXELS:
- *params = (GLdouble) ctx->Pack.SkipPixels;
- break;
- case GL_PACK_SKIP_ROWS:
- *params = (GLdouble) ctx->Pack.SkipRows;
- break;
- case GL_PACK_SWAP_BYTES:
- *params = (GLdouble) ctx->Pack.SwapBytes;
- break;
- case GL_PACK_SKIP_IMAGES_EXT:
- *params = (GLdouble) ctx->Pack.SkipImages;
- break;
- case GL_PACK_IMAGE_HEIGHT_EXT:
- *params = (GLdouble) ctx->Pack.ImageHeight;
- break;
- case GL_PACK_INVERT_MESA:
- *params = (GLdouble) ctx->Pack.Invert;
- break;
- case GL_PERSPECTIVE_CORRECTION_HINT:
- *params = ENUM_TO_DOUBLE(ctx->Hint.PerspectiveCorrection);
- break;
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- *params = (GLdouble) ctx->Pixel.MapAtoAsize;
- break;
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- *params = (GLdouble) ctx->Pixel.MapBtoBsize;
- break;
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- *params = (GLdouble) ctx->Pixel.MapGtoGsize;
- break;
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- *params = (GLdouble) ctx->Pixel.MapItoAsize;
- break;
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- *params = (GLdouble) ctx->Pixel.MapItoBsize;
- break;
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- *params = (GLdouble) ctx->Pixel.MapItoGsize;
- break;
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- *params = (GLdouble) ctx->Pixel.MapItoIsize;
- break;
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- *params = (GLdouble) ctx->Pixel.MapItoRsize;
- break;
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- *params = (GLdouble) ctx->Pixel.MapRtoRsize;
- break;
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- *params = (GLdouble) ctx->Pixel.MapStoSsize;
- break;
- case GL_POINT_SIZE:
- *params = (GLdouble) ctx->Point.Size;
- break;
- case GL_POINT_SIZE_GRANULARITY:
- *params = (GLdouble) ctx->Const.PointSizeGranularity;
- break;
- case GL_POINT_SIZE_RANGE:
- params[0] = (GLdouble) ctx->Const.MinPointSizeAA;
- params[1] = (GLdouble) ctx->Const.MaxPointSizeAA;
- break;
- case GL_ALIASED_POINT_SIZE_RANGE:
- params[0] = (GLdouble) ctx->Const.MinPointSize;
- params[1] = (GLdouble) ctx->Const.MaxPointSize;
- break;
- case GL_POINT_SMOOTH:
- *params = (GLdouble) ctx->Point.SmoothFlag;
- break;
- case GL_POINT_SMOOTH_HINT:
- *params = ENUM_TO_DOUBLE(ctx->Hint.PointSmooth);
- break;
- case GL_POINT_SIZE_MIN_EXT:
- *params = (GLdouble) (ctx->Point.MinSize);
- break;
- case GL_POINT_SIZE_MAX_EXT:
- *params = (GLdouble) (ctx->Point.MaxSize);
- break;
- case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
- *params = (GLdouble) (ctx->Point.Threshold);
- break;
- case GL_DISTANCE_ATTENUATION_EXT:
- params[0] = (GLdouble) (ctx->Point.Params[0]);
- params[1] = (GLdouble) (ctx->Point.Params[1]);
- params[2] = (GLdouble) (ctx->Point.Params[2]);
- break;
- case GL_POLYGON_MODE:
- params[0] = ENUM_TO_DOUBLE(ctx->Polygon.FrontMode);
- params[1] = ENUM_TO_DOUBLE(ctx->Polygon.BackMode);
- break;
- case GL_POLYGON_OFFSET_BIAS_EXT: /* GL_EXT_polygon_offset */
- *params = (GLdouble) ctx->Polygon.OffsetUnits;
- break;
- case GL_POLYGON_OFFSET_FACTOR:
- *params = (GLdouble) ctx->Polygon.OffsetFactor;
- break;
- case GL_POLYGON_OFFSET_UNITS:
- *params = (GLdouble) ctx->Polygon.OffsetUnits;
- break;
- case GL_POLYGON_SMOOTH:
- *params = (GLdouble) ctx->Polygon.SmoothFlag;
- break;
- case GL_POLYGON_SMOOTH_HINT:
- *params = ENUM_TO_DOUBLE(ctx->Hint.PolygonSmooth);
- break;
- case GL_POLYGON_STIPPLE:
- *params = (GLdouble) ctx->Polygon.StippleFlag;
- break;
- case GL_PROJECTION_MATRIX:
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) ctx->ProjectionMatrixStack.Top->m[i];
- }
- break;
- case GL_PROJECTION_STACK_DEPTH:
- *params = (GLdouble) (ctx->ProjectionMatrixStack.Depth + 1);
- break;
- case GL_READ_BUFFER:
- *params = ENUM_TO_DOUBLE(ctx->Pixel.ReadBuffer);
- break;
- case GL_RED_BIAS:
- *params = (GLdouble) ctx->Pixel.RedBias;
- break;
- case GL_RED_BITS:
- *params = (GLdouble) ctx->Visual.redBits;
- break;
- case GL_RED_SCALE:
- *params = (GLdouble) ctx->Pixel.RedScale;
- break;
- case GL_RENDER_MODE:
- *params = ENUM_TO_DOUBLE(ctx->RenderMode);
- break;
- case GL_RESCALE_NORMAL:
- *params = (GLdouble) ctx->Transform.RescaleNormals;
- break;
- case GL_RGBA_MODE:
- *params = (GLdouble) ctx->Visual.rgbMode;
- break;
- case GL_SCISSOR_BOX:
- params[0] = (GLdouble) ctx->Scissor.X;
- params[1] = (GLdouble) ctx->Scissor.Y;
- params[2] = (GLdouble) ctx->Scissor.Width;
- params[3] = (GLdouble) ctx->Scissor.Height;
- break;
- case GL_SCISSOR_TEST:
- *params = (GLdouble) ctx->Scissor.Enabled;
- break;
- case GL_SELECTION_BUFFER_SIZE:
- *params = (GLdouble) ctx->Select.BufferSize;
- break;
- case GL_SHADE_MODEL:
- *params = ENUM_TO_DOUBLE(ctx->Light.ShadeModel);
- break;
- case GL_SHARED_TEXTURE_PALETTE_EXT:
- *params = (GLdouble) ctx->Texture.SharedPalette;
- break;
- case GL_STENCIL_BITS:
- *params = (GLdouble) ctx->Visual.stencilBits;
- break;
- case GL_STENCIL_CLEAR_VALUE:
- *params = (GLdouble) ctx->Stencil.Clear;
- break;
- case GL_STENCIL_FAIL:
- *params = ENUM_TO_DOUBLE(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]);
- break;
- case GL_STENCIL_FUNC:
- *params = ENUM_TO_DOUBLE(ctx->Stencil.Function[ctx->Stencil.ActiveFace]);
- break;
- case GL_STENCIL_PASS_DEPTH_FAIL:
- *params = ENUM_TO_DOUBLE(ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]);
- break;
- case GL_STENCIL_PASS_DEPTH_PASS:
- *params = ENUM_TO_DOUBLE(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]);
- break;
- case GL_STENCIL_REF:
- *params = (GLdouble) ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_TEST:
- *params = (GLdouble) ctx->Stencil.Enabled;
- break;
- case GL_STENCIL_VALUE_MASK:
- *params = (GLdouble) ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_WRITEMASK:
- *params = (GLdouble) ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace];
- break;
- case GL_STEREO:
- *params = (GLdouble) ctx->Visual.stereoMode;
- break;
- case GL_SUBPIXEL_BITS:
- *params = (GLdouble) ctx->Const.SubPixelBits;
- break;
- case GL_TEXTURE_1D:
- *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_2D:
- *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_3D:
- *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_BINDING_1D:
- *params = (GLdouble) textureUnit->Current1D->Name;
- break;
- case GL_TEXTURE_BINDING_2D:
- *params = (GLdouble) textureUnit->Current2D->Name;
- break;
- case GL_TEXTURE_BINDING_3D:
- *params = (GLdouble) textureUnit->Current3D->Name;
- break;
- case GL_TEXTURE_ENV_COLOR:
- params[0] = (GLdouble) textureUnit->EnvColor[0];
- params[1] = (GLdouble) textureUnit->EnvColor[1];
- params[2] = (GLdouble) textureUnit->EnvColor[2];
- params[3] = (GLdouble) textureUnit->EnvColor[3];
- break;
- case GL_TEXTURE_ENV_MODE:
- *params = ENUM_TO_DOUBLE(textureUnit->EnvMode);
- break;
- case GL_TEXTURE_GEN_S:
- *params = (textureUnit->TexGenEnabled & S_BIT) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_GEN_T:
- *params = (textureUnit->TexGenEnabled & T_BIT) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_GEN_R:
- *params = (textureUnit->TexGenEnabled & R_BIT) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_GEN_Q:
- *params = (textureUnit->TexGenEnabled & Q_BIT) ? 1.0 : 0.0;
- break;
- case GL_TEXTURE_MATRIX:
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) ctx->TextureMatrixStack[texUnit].Top->m[i];
- }
- break;
- case GL_TEXTURE_STACK_DEPTH:
- *params = (GLdouble) (ctx->TextureMatrixStack[texUnit].Depth + 1);
- break;
- case GL_UNPACK_ALIGNMENT:
- *params = (GLdouble) ctx->Unpack.Alignment;
- break;
- case GL_UNPACK_LSB_FIRST:
- *params = (GLdouble) ctx->Unpack.LsbFirst;
- break;
- case GL_UNPACK_ROW_LENGTH:
- *params = (GLdouble) ctx->Unpack.RowLength;
- break;
- case GL_UNPACK_SKIP_PIXELS:
- *params = (GLdouble) ctx->Unpack.SkipPixels;
- break;
- case GL_UNPACK_SKIP_ROWS:
- *params = (GLdouble) ctx->Unpack.SkipRows;
- break;
- case GL_UNPACK_SWAP_BYTES:
- *params = (GLdouble) ctx->Unpack.SwapBytes;
- break;
- case GL_UNPACK_SKIP_IMAGES_EXT:
- *params = (GLdouble) ctx->Unpack.SkipImages;
- break;
- case GL_UNPACK_IMAGE_HEIGHT_EXT:
- *params = (GLdouble) ctx->Unpack.ImageHeight;
- break;
- case GL_UNPACK_CLIENT_STORAGE_APPLE:
- *params = (GLdouble) ctx->Unpack.ClientStorage;
- break;
- case GL_VIEWPORT:
- params[0] = (GLdouble) ctx->Viewport.X;
- params[1] = (GLdouble) ctx->Viewport.Y;
- params[2] = (GLdouble) ctx->Viewport.Width;
- params[3] = (GLdouble) ctx->Viewport.Height;
- break;
- case GL_ZOOM_X:
- *params = (GLdouble) ctx->Pixel.ZoomX;
- break;
- case GL_ZOOM_Y:
- *params = (GLdouble) ctx->Pixel.ZoomY;
- break;
- case GL_VERTEX_ARRAY:
- *params = (GLdouble) ctx->Array.Vertex.Enabled;
- break;
- case GL_VERTEX_ARRAY_SIZE:
- *params = (GLdouble) ctx->Array.Vertex.Size;
- break;
- case GL_VERTEX_ARRAY_TYPE:
- *params = ENUM_TO_DOUBLE(ctx->Array.Vertex.Type);
- break;
- case GL_VERTEX_ARRAY_STRIDE:
- *params = (GLdouble) ctx->Array.Vertex.Stride;
- break;
- case GL_VERTEX_ARRAY_COUNT_EXT:
- *params = 0.0;
- break;
- case GL_NORMAL_ARRAY:
- *params = (GLdouble) ctx->Array.Normal.Enabled;
- break;
- case GL_NORMAL_ARRAY_TYPE:
- *params = ENUM_TO_DOUBLE(ctx->Array.Normal.Type);
- break;
- case GL_NORMAL_ARRAY_STRIDE:
- *params = (GLdouble) ctx->Array.Normal.Stride;
- break;
- case GL_NORMAL_ARRAY_COUNT_EXT:
- *params = 0.0;
- break;
- case GL_COLOR_ARRAY:
- *params = (GLdouble) ctx->Array.Color.Enabled;
- break;
- case GL_COLOR_ARRAY_SIZE:
- *params = (GLdouble) ctx->Array.Color.Size;
- break;
- case GL_COLOR_ARRAY_TYPE:
- *params = ENUM_TO_DOUBLE(ctx->Array.Color.Type);
- break;
- case GL_COLOR_ARRAY_STRIDE:
- *params = (GLdouble) ctx->Array.Color.Stride;
- break;
- case GL_COLOR_ARRAY_COUNT_EXT:
- *params = 0.0;
- break;
- case GL_INDEX_ARRAY:
- *params = (GLdouble) ctx->Array.Index.Enabled;
- break;
- case GL_INDEX_ARRAY_TYPE:
- *params = ENUM_TO_DOUBLE(ctx->Array.Index.Type);
- break;
- case GL_INDEX_ARRAY_STRIDE:
- *params = (GLdouble) ctx->Array.Index.Stride;
- break;
- case GL_INDEX_ARRAY_COUNT_EXT:
- *params = 0.0;
- break;
- case GL_TEXTURE_COORD_ARRAY:
- *params = (GLdouble) ctx->Array.TexCoord[texUnit].Enabled;
- break;
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- *params = (GLdouble) ctx->Array.TexCoord[texUnit].Size;
- break;
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- *params = ENUM_TO_DOUBLE(ctx->Array.TexCoord[texUnit].Type);
- break;
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- *params = (GLdouble) ctx->Array.TexCoord[texUnit].Stride;
- break;
- case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
- *params = 0.0;
- break;
- case GL_EDGE_FLAG_ARRAY:
- *params = (GLdouble) ctx->Array.EdgeFlag.Enabled;
- break;
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- *params = (GLdouble) ctx->Array.EdgeFlag.Stride;
- break;
- case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
- *params = 0.0;
- break;
-
- /* GL_ARB_multitexture */
- case GL_MAX_TEXTURE_UNITS_ARB:
- CHECK_EXTENSION_D(ARB_multitexture, pname);
- *params = (GLdouble) MIN2(ctx->Const.MaxTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
- break;
- case GL_ACTIVE_TEXTURE_ARB:
- CHECK_EXTENSION_D(ARB_multitexture, pname);
- *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
- break;
- case GL_CLIENT_ACTIVE_TEXTURE_ARB:
- CHECK_EXTENSION_D(ARB_multitexture, pname);
- *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
- break;
-
- /* GL_ARB_texture_cube_map */
- case GL_TEXTURE_CUBE_MAP_ARB:
- CHECK_EXTENSION_D(ARB_texture_cube_map, pname);
- *params = (GLdouble) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB);
- break;
- case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
- CHECK_EXTENSION_D(ARB_texture_cube_map, pname);
- *params = (GLdouble) textureUnit->CurrentCubeMap->Name;
- break;
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
- CHECK_EXTENSION_D(ARB_texture_cube_map, pname);
- *params = (GLdouble) (1 << (ctx->Const.MaxCubeTextureLevels - 1));
- break;
-
- /* GL_ARB_texture_compression */
- case GL_TEXTURE_COMPRESSION_HINT_ARB:
- CHECK_EXTENSION_D(ARB_texture_compression, pname);
- *params = (GLdouble) ctx->Hint.TextureCompression;
- break;
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
- CHECK_EXTENSION_D(ARB_texture_compression, pname);
- *params = (GLdouble) _mesa_get_compressed_formats(ctx, NULL);
- break;
- case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
- CHECK_EXTENSION_D(ARB_texture_compression, pname);
- {
- GLint formats[100];
- GLuint i, n;
- n = _mesa_get_compressed_formats(ctx, formats);
- for (i = 0; i < n; i++)
- params[i] = (GLdouble) formats[i];
- }
- break;
-
- /* GL_EXT_compiled_vertex_array */
- case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
- *params = (GLdouble) ctx->Array.LockFirst;
- break;
- case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
- *params = (GLdouble) ctx->Array.LockCount;
- break;
-
- /* GL_ARB_transpose_matrix */
- case GL_TRANSPOSE_COLOR_MATRIX_ARB:
- {
- GLfloat tm[16];
- GLuint i;
- _math_transposef(tm, ctx->ColorMatrixStack.Top->m);
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) tm[i];
- }
- }
- break;
- case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB:
- {
- GLfloat tm[16];
- GLuint i;
- _math_transposef(tm, ctx->ModelviewMatrixStack.Top->m);
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) tm[i];
- }
- }
- break;
- case GL_TRANSPOSE_PROJECTION_MATRIX_ARB:
- {
- GLfloat tm[16];
- GLuint i;
- _math_transposef(tm, ctx->ProjectionMatrixStack.Top->m);
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) tm[i];
- }
- }
- break;
- case GL_TRANSPOSE_TEXTURE_MATRIX_ARB:
- {
- GLfloat tm[16];
- GLuint i;
- _math_transposef(tm, ctx->TextureMatrixStack[texUnit].Top->m);
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) tm[i];
- }
- }
- break;
-
- /* GL_HP_occlusion_test */
- case GL_OCCLUSION_TEST_HP:
- CHECK_EXTENSION_D(HP_occlusion_test, pname);
- *params = (GLdouble) ctx->Depth.OcclusionTest;
- break;
- case GL_OCCLUSION_TEST_RESULT_HP:
- CHECK_EXTENSION_D(HP_occlusion_test, pname);
- if (ctx->Depth.OcclusionTest)
- *params = (GLdouble) ctx->OcclusionResult;
- else
- *params = (GLdouble) ctx->OcclusionResultSaved;
- /* reset flag now */
- ctx->OcclusionResult = GL_FALSE;
- ctx->OcclusionResultSaved = GL_FALSE;
- break;
-
- /* GL_SGIS_pixel_texture */
- case GL_PIXEL_TEXTURE_SGIS:
- *params = (GLdouble) ctx->Pixel.PixelTextureEnabled;
- break;
-
- /* GL_SGIX_pixel_texture */
- case GL_PIXEL_TEX_GEN_SGIX:
- *params = (GLdouble) ctx->Pixel.PixelTextureEnabled;
- break;
- case GL_PIXEL_TEX_GEN_MODE_SGIX:
- *params = (GLdouble) pixel_texgen_mode(ctx);
- break;
-
- /* GL_SGI_color_matrix (also in 1.2 imaging) */
- case GL_COLOR_MATRIX_SGI:
- for (i=0;i<16;i++) {
- params[i] = (GLdouble) ctx->ColorMatrixStack.Top->m[i];
- }
- break;
- case GL_COLOR_MATRIX_STACK_DEPTH_SGI:
- *params = (GLdouble) (ctx->ColorMatrixStack.Depth + 1);
- break;
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI:
- *params = (GLdouble) MAX_COLOR_STACK_DEPTH;
- break;
- case GL_POST_COLOR_MATRIX_RED_SCALE_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixScale[0];
- break;
- case GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixScale[1];
- break;
- case GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixScale[2];
- break;
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixScale[3];
- break;
- case GL_POST_COLOR_MATRIX_RED_BIAS_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixBias[0];
- break;
- case GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixBias[1];
- break;
- case GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixBias[2];
- break;
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI:
- *params = (GLdouble) ctx->Pixel.PostColorMatrixBias[3];
- break;
-
- /* GL_EXT_convolution (also in 1.2 imaging) */
- case GL_CONVOLUTION_1D_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.Convolution1DEnabled;
- break;
- case GL_CONVOLUTION_2D:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.Convolution2DEnabled;
- break;
- case GL_SEPARABLE_2D:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.Separable2DEnabled;
- break;
- case GL_POST_CONVOLUTION_RED_SCALE_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionScale[0];
- break;
- case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionScale[1];
- break;
- case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionScale[2];
- break;
- case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionScale[3];
- break;
- case GL_POST_CONVOLUTION_RED_BIAS_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionBias[0];
- break;
- case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionBias[1];
- break;
- case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionBias[2];
- break;
- case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:
- CHECK_EXTENSION_D(EXT_convolution, pname);
- *params = (GLdouble) ctx->Pixel.PostConvolutionBias[2];
- break;
-
- /* GL_EXT_histogram (also in 1.2 imaging) */