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mesa: implement glGet for AMD_framebuffer_multisample_advanced
[mesa.git]
/
src
/
mesa
/
main
/
glheader.h
diff --git
a/src/mesa/main/glheader.h
b/src/mesa/main/glheader.h
index 35a442a77bee880b957decab7872d76b3df6dde4..1a91d543126d3654315793fe9e2c0a618ba7b5aa 100644
(file)
--- a/
src/mesa/main/glheader.h
+++ b/
src/mesa/main/glheader.h
@@
-43,6
+43,12
@@
extern "C" {
#endif
#endif
+/* Custom Mesa types to save space. */
+typedef unsigned short GLenum16;
+typedef unsigned char GLbitfield8;
+typedef unsigned short GLbitfield16;
+typedef GLuint64 GLbitfield64;
+
typedef int GLclampx;
typedef int GLclampx;
@@
-154,6
+160,9
@@
typedef void *GLeglImageOES;
#define GL_HALF_FLOAT_OES 0x8D61
#endif
#define GL_HALF_FLOAT_OES 0x8D61
#endif
+#ifndef GL_MESA_framebuffer_flip_y
+#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
+#endif
/**
* Internal token to represent a GLSL shader program (a collection of
/**
* Internal token to represent a GLSL shader program (a collection of