- case GL_FOG_HINT:
- ctx->Hint.Fog = mode;
- break;
- case GL_LINE_SMOOTH_HINT:
- ctx->Hint.LineSmooth = mode;
- break;
- case GL_PERSPECTIVE_CORRECTION_HINT:
- ctx->Hint.PerspectiveCorrection = mode;
- break;
- case GL_POINT_SMOOTH_HINT:
- ctx->Hint.PointSmooth = mode;
- break;
- case GL_POLYGON_SMOOTH_HINT:
- ctx->Hint.PolygonSmooth = mode;
- break;
- case GL_PREFER_DOUBLEBUFFER_HINT_PGI:
- case GL_STRICT_DEPTHFUNC_HINT_PGI:
- break;
- case GL_STRICT_LIGHTING_HINT_PGI:
- ctx->Hint.StrictLighting = mode;
- break;
- case GL_STRICT_SCISSOR_HINT_PGI:
- case GL_FULL_STIPPLE_HINT_PGI:
- case GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI:
- case GL_NATIVE_GRAPHICS_END_HINT_PGI:
- case GL_CONSERVE_MEMORY_HINT_PGI:
- case GL_RECLAIM_MEMORY_HINT_PGI:
- break;
- case GL_ALWAYS_FAST_HINT_PGI:
- if (mode) {
- ctx->Hint.AllowDrawWin = GL_TRUE;
- ctx->Hint.AllowDrawSpn = GL_FALSE;
- ctx->Hint.AllowDrawMem = GL_FALSE;
- } else {
- ctx->Hint.AllowDrawWin = GL_TRUE;
- ctx->Hint.AllowDrawSpn = GL_TRUE;
- ctx->Hint.AllowDrawMem = GL_TRUE;
- }
- break;
- case GL_ALWAYS_SOFT_HINT_PGI:
- ctx->Hint.AllowDrawWin = GL_TRUE;
- ctx->Hint.AllowDrawSpn = GL_TRUE;
- ctx->Hint.AllowDrawMem = GL_TRUE;
- break;
- case GL_ALLOW_DRAW_OBJ_HINT_PGI:
- break;
- case GL_ALLOW_DRAW_WIN_HINT_PGI:
- ctx->Hint.AllowDrawWin = mode;
- break;
- case GL_ALLOW_DRAW_SPN_HINT_PGI:
- ctx->Hint.AllowDrawSpn = mode;
- break;
- case GL_ALLOW_DRAW_MEM_HINT_PGI:
- ctx->Hint.AllowDrawMem = mode;
- break;
- case GL_CLIP_NEAR_HINT_PGI:
- case GL_CLIP_FAR_HINT_PGI:
- case GL_WIDE_LINE_HINT_PGI:
- case GL_BACK_NORMALS_HINT_PGI:
- case GL_NATIVE_GRAPHICS_HANDLE_PGI:
- break;
-
- /* GL_EXT_clip_volume_hint */
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- ctx->Hint.ClipVolumeClipping = mode;
- break;
-
- default:
- gl_error( ctx, GL_INVALID_ENUM, "glHint(target)" );
- return GL_FALSE;
+ case GL_FOG_HINT:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_target;
+ if (ctx->Hint.Fog == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.Fog = mode;
+ break;
+ case GL_LINE_SMOOTH_HINT:
+ if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
+ goto invalid_target;
+ if (ctx->Hint.LineSmooth == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.LineSmooth = mode;
+ break;
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_target;
+ if (ctx->Hint.PerspectiveCorrection == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.PerspectiveCorrection = mode;
+ break;
+ case GL_POINT_SMOOTH_HINT:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_target;
+ if (ctx->Hint.PointSmooth == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.PointSmooth = mode;
+ break;
+ case GL_POLYGON_SMOOTH_HINT:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_target;
+ if (ctx->Hint.PolygonSmooth == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.PolygonSmooth = mode;
+ break;
+
+ /* GL_ARB_texture_compression */
+ case GL_TEXTURE_COMPRESSION_HINT_ARB:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_target;
+ if (ctx->Hint.TextureCompression == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.TextureCompression = mode;
+ break;
+
+ /* GL_SGIS_generate_mipmap */
+ case GL_GENERATE_MIPMAP_HINT_SGIS:
+ if (ctx->API == API_OPENGL_CORE)
+ goto invalid_target;
+ if (ctx->Hint.GenerateMipmap == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.GenerateMipmap = mode;
+ break;
+
+ /* GL_ARB_fragment_shader */
+ case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+ if (ctx->API == API_OPENGLES || !ctx->Extensions.ARB_fragment_shader)
+ goto invalid_target;
+ if (ctx->Hint.FragmentShaderDerivative == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.FragmentShaderDerivative = mode;
+ break;
+
+ default:
+ goto invalid_target;