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mesa: add ASTC 2D LDR decoder
[mesa.git]
/
src
/
mesa
/
main
/
image.h
diff --git
a/src/mesa/main/image.h
b/src/mesa/main/image.h
index abd84bf2f8702583c74ca464716e56dda0a830eb..7955bbb7ca665f9043c4f988cc2c1a5d6a21e41c 100644
(file)
--- a/
src/mesa/main/image.h
+++ b/
src/mesa/main/image.h
@@
-31,12
+31,14
@@
struct gl_context;
struct gl_pixelstore_attrib;
struct gl_context;
struct gl_pixelstore_attrib;
+struct gl_framebuffer;
extern void
extern void
-_mesa_swap2(
GLushort *p, GLuint n
);
+_mesa_swap2(
GLushort *p, GLuint n
);
extern void
extern void
-_mesa_swap4( GLuint *p, GLuint n );
+_mesa_swap4(GLuint *p, GLuint n);
+
extern GLintptr
_mesa_image_offset( GLuint dimensions,
extern GLintptr
_mesa_image_offset( GLuint dimensions,
@@
-127,8
+129,15
@@
_mesa_clip_to_region(GLint xmin, GLint ymin,
extern GLboolean
_mesa_clip_blit(struct gl_context *ctx,
extern GLboolean
_mesa_clip_blit(struct gl_context *ctx,
+ const struct gl_framebuffer *readFb,
+ const struct gl_framebuffer *drawFb,
GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1);
GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1);
+void
+_mesa_swap_bytes_2d_image(GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *packing,
+ GLsizei width, GLsizei height,
+ GLvoid *dst, const GLvoid *src);
#endif
#endif