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mesa: plug in GL_ARB_draw_buffers_blend functions
[mesa.git]
/
src
/
mesa
/
main
/
matrix.h
diff --git
a/src/mesa/main/matrix.h
b/src/mesa/main/matrix.h
index a53d1045c7dc582e5ec558b936ed491f40743e7a..2878cc134b5d0d39866659c80dbe1d90b4bd5b91 100644
(file)
--- a/
src/mesa/main/matrix.h
+++ b/
src/mesa/main/matrix.h
@@
-28,8
+28,9
@@
#define MATRIX_H
#define MATRIX_H
-#include "
mtypes
.h"
+#include "
glheader
.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
extern void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
@@
-97,16
+98,16
@@
_mesa_MultTransposeMatrixdARB( const GLdouble *m );
extern void
extern void
-_mesa_init_matrix(
GL
context * ctx );
+_mesa_init_matrix(
struct gl_
context * ctx );
extern void
extern void
-_mesa_init_transform(
GL
context *ctx );
+_mesa_init_transform(
struct gl_
context *ctx );
extern void
extern void
-_mesa_free_matrix_data(
GL
context *ctx );
+_mesa_free_matrix_data(
struct gl_
context *ctx );
extern void
extern void
-_mesa_update_modelview_project(
GL
context *ctx, GLuint newstate );
+_mesa_update_modelview_project(
struct gl_
context *ctx, GLuint newstate );
#endif
#endif