-/**
- * Names of the various vertex/fragment program register files, etc.
- *
- * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
- * All values should fit in a 4-bit field.
- *
- * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
- * considered to be "uniform" variables since they can only be set outside
- * glBegin/End. They're also all stored in the same Parameters array.
- */
-typedef enum
-{
- PROGRAM_TEMPORARY, /**< machine->Temporary[] */
- PROGRAM_ARRAY, /**< Arrays & Matrixes */
- PROGRAM_INPUT, /**< machine->Inputs[] */
- PROGRAM_OUTPUT, /**< machine->Outputs[] */
- PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
- PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
- PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
- PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
- PROGRAM_ADDRESS, /**< machine->AddressReg */
- PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
- PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
- PROGRAM_UNDEFINED, /**< Invalid/TBD value */
- PROGRAM_IMMEDIATE, /**< Immediate value, used by TGSI */
- PROGRAM_BUFFER, /**< for shader buffers, compile-time only */
- PROGRAM_MEMORY, /**< for shared, global and local memory */
- PROGRAM_IMAGE, /**< for shader images, compile-time only */
- PROGRAM_HW_ATOMIC, /**< for hw atomic counters, compile-time only */
- PROGRAM_FILE_MAX
-} gl_register_file;
-
-