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Allow different max texture sizes for 1/2D, 3D and cube maps.
[mesa.git]
/
src
/
mesa
/
main
/
pixel.h
diff --git
a/src/mesa/main/pixel.h
b/src/mesa/main/pixel.h
index 2ff5a4ac6b3f233857d33435276f877b021c07b4..94f84e0fe0d06c346691e18dc655a1ef48d0bb77 100644
(file)
--- a/
src/mesa/main/pixel.h
+++ b/
src/mesa/main/pixel.h
@@
-1,10
+1,10
@@
-/* $Id: pixel.h,v 1.
7 2000/11/22 07:32:17 joukj
Exp $ */
+/* $Id: pixel.h,v 1.
10 2001/03/12 00:48:38 gareth
Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-200
0
Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-200
1
Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@
-77,8
+77,11
@@
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
*/
extern void
*/
extern void
-_mesa_scale_and_bias_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);
-
+_mesa_scale_and_bias_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4],
+ GLfloat rScale, GLfloat gScale,
+ GLfloat bScale, GLfloat aScale,
+ GLfloat rBias, GLfloat gBias,
+ GLfloat bBias, GLfloat aBias);
extern void
_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);
extern void
_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);
@@
-128,4
+131,9
@@
extern void
_mesa_map_stencil(const GLcontext *ctx, GLuint n, GLstencil index[]);
_mesa_map_stencil(const GLcontext *ctx, GLuint n, GLstencil index[]);
+extern void
+_mesa_chan_to_float_span(const GLcontext *ctx, GLuint n,
+ CONST GLchan rgba[][4], GLfloat rgbaf[][4]);
+
+
#endif
#endif