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vbo: bind arrays only when necessary
[mesa.git]
/
src
/
mesa
/
main
/
polygon.h
diff --git
a/src/mesa/main/polygon.h
b/src/mesa/main/polygon.h
index ad0ac4cc3a7429f5abd666138192c8f398a42485..13f7c91ed07599f48794d24f0e47d8cf69d6a8e2 100644
(file)
--- a/
src/mesa/main/polygon.h
+++ b/
src/mesa/main/polygon.h
@@
-32,8
+32,9
@@
#define POLYGON_H
#define POLYGON_H
-#include "
mtypes
.h"
+#include "
glheader
.h"
+struct gl_context;
extern void
_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);
extern void
_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);