+void GLAPIENTRY
+_mesa_ScissorArrayv_no_error(GLuint first, GLsizei count, const GLint * v);
+
+extern void GLAPIENTRY
+_mesa_ScissorArrayv(GLuint first, GLsizei count, const GLint * v);
+
+void GLAPIENTRY
+_mesa_ScissorIndexed_no_error(GLuint index, GLint left, GLint bottom,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+
+void GLAPIENTRY
+_mesa_ScissorIndexedv_no_error(GLuint index, const GLint * v);
+
+extern void GLAPIENTRY
+_mesa_ScissorIndexedv(GLuint index, const GLint * v);
+
+extern void GLAPIENTRY
+_mesa_WindowRectanglesEXT(GLenum mode, GLsizei count, const GLint *box);