struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if (_mesa_bufferobj_mapped(bufObj)) {
struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if (_mesa_bufferobj_mapped(bufObj)) {