- //{ "glGetFloati_vEXT", 30, -1 },
- //{ "glGetDoublei_vEXT", 30, -1 },
- //{ "glGetPointeri_vEXT", 30, -1 },
- //{ "glNamedRenderbufferStorageEXT", 30, -1 },
- //{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
- //{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
- //{ "glCheckNamedFramebufferStatusEXT", 30, -1 },
- //{ "glNamedFramebufferTexture1DEXT", 30, -1 },
- //{ "glNamedFramebufferTexture2DEXT", 30, -1 },
- //{ "glNamedFramebufferTexture3DEXT", 30, -1 },
- //{ "glNamedFramebufferRenderbufferEXT", 30, -1 },
- //{ "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
- //{ "glGenerateTextureMipmapEXT", 30, -1 },
- //{ "glGenerateMultiTexMipmapEXT", 30, -1 },
- //{ "glFramebufferDrawBufferEXT", 30, -1 },
- //{ "glFramebufferDrawBuffersEXT", 30, -1 },
- //{ "glFramebufferReadBufferEXT", 30, -1 },
- //{ "glGetFramebufferParameterivEXT", 30, -1 },
- //{ "glNamedCopyBufferSubDataEXT", 30, -1 },
- //{ "glVertexArrayVertexOffsetEXT", 30, -1 },
- //{ "glVertexArrayColorOffsetEXT", 30, -1 },
- //{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
- //{ "glVertexArrayIndexOffsetEXT", 30, -1 },
- //{ "glVertexArrayNormalOffsetEXT", 30, -1 },
- //{ "glVertexArrayTexCoordOffsetEXT", 30, -1 },
- //{ "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
- //{ "glVertexArrayFogCoordOffsetEXT", 30, -1 },
- //{ "glVertexArraySecondColorOffsetEXT", 30, -1 },
- //{ "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
- //{ "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
- //{ "glEnableVertexArrayEXT", 30, -1 },
- //{ "glDisableVertexArrayEXT", 30, -1 },
- //{ "glEnableVertexArrayAttribEXT", 30, -1 },
- //{ "glDisableVertexArrayAttribEXT", 30, -1 },
- //{ "glGetVertexArrayIntegervEXT", 30, -1 },
- //{ "glGetVertexArrayPointervEXT", 30, -1 },
- //{ "glGetVertexArrayIntegeri_vEXT", 30, -1 },
- //{ "glGetVertexArrayPointeri_vEXT", 30, -1 },
- //{ "glMapNamedBufferRangeEXT", 30, -1 },
- //{ "glFlushMappedNamedBufferRangeEXT", 30, -1 },
+ { "glNamedRenderbufferStorageEXT", 30, -1 },
+ { "glGetNamedRenderbufferParameterivEXT", 30, -1 },
+ { "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
+ { "glCheckNamedFramebufferStatusEXT", 30, -1 },
+ { "glNamedFramebufferTexture1DEXT", 30, -1 },
+ { "glNamedFramebufferTexture2DEXT", 30, -1 },
+ { "glNamedFramebufferTexture3DEXT", 30, -1 },
+ { "glNamedFramebufferRenderbufferEXT", 30, -1 },
+ { "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
+ { "glGenerateTextureMipmapEXT", 30, -1 },
+ { "glGenerateMultiTexMipmapEXT", 30, -1 },
+ { "glFramebufferDrawBufferEXT", 30, -1 },
+ { "glFramebufferDrawBuffersEXT", 30, -1 },
+ { "glFramebufferReadBufferEXT", 30, -1 },
+ { "glGetFramebufferParameterivEXT", 30, -1 },
+ { "glNamedCopyBufferSubDataEXT", 30, -1 },
+ { "glVertexArrayVertexOffsetEXT", 30, -1 },
+ { "glVertexArrayColorOffsetEXT", 30, -1 },
+ { "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
+ { "glVertexArrayIndexOffsetEXT", 30, -1 },
+ { "glVertexArrayNormalOffsetEXT", 30, -1 },
+ { "glVertexArrayTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayFogCoordOffsetEXT", 30, -1 },
+ { "glVertexArraySecondaryColorOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
+ { "glEnableVertexArrayEXT", 30, -1 },
+ { "glDisableVertexArrayEXT", 30, -1 },
+ { "glEnableVertexArrayAttribEXT", 30, -1 },
+ { "glDisableVertexArrayAttribEXT", 30, -1 },
+ { "glGetVertexArrayIntegervEXT", 30, -1 },
+ { "glGetVertexArrayPointervEXT", 30, -1 },
+ { "glGetVertexArrayIntegeri_vEXT", 30, -1 },
+ { "glGetVertexArrayPointeri_vEXT", 30, -1 },
+ { "glMapNamedBufferRangeEXT", 30, -1 },
+ { "glFlushMappedNamedBufferRangeEXT", 30, -1 },