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mesa: remove duplicated code around framebuffer_renderbuffer()
[mesa.git]
/
src
/
mesa
/
main
/
texcompress_etc.c
diff --git
a/src/mesa/main/texcompress_etc.c
b/src/mesa/main/texcompress_etc.c
index f29561cc61ad40df3522214902b885b2644d0e50..d4650109857171d6c114ca05fd3370d513b27227 100644
(file)
--- a/
src/mesa/main/texcompress_etc.c
+++ b/
src/mesa/main/texcompress_etc.c
@@
-458,10
+458,10
@@
etc2_rgb8_parse_block(struct etc2_block *block,
/* Use same modifier tables as for etc1 textures if opaque bit is set
* or if non punchthrough texture format
*/
/* Use same modifier tables as for etc1 textures if opaque bit is set
* or if non punchthrough texture format
*/
- block->modifier_tables[0] = (
block->opaque || !punchthrough_alpha
) ?
+ block->modifier_tables[0] = (
!punchthrough_alpha || block->opaque
) ?
etc1_modifier_tables[table1_idx] :
etc2_modifier_tables_non_opaque[table1_idx];
etc1_modifier_tables[table1_idx] :
etc2_modifier_tables_non_opaque[table1_idx];
- block->modifier_tables[1] = (
block->opaque || !punchthrough_alpha
) ?
+ block->modifier_tables[1] = (
!punchthrough_alpha || block->opaque
) ?
etc1_modifier_tables[table2_idx] :
etc2_modifier_tables_non_opaque[table2_idx];
etc1_modifier_tables[table2_idx] :
etc2_modifier_tables_non_opaque[table2_idx];